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Caravel Forum : DROD Boards : Architecture : [WIP] Fegundo Escort
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GerAvos
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File: Fegundo Escort Unfinished.hold (164.3 KB)
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icon [WIP] Fegundo Escort (+5)  
This is a work in progress hold that I started 2 days ago. It features scripted not-DROD puzzles and it's basically a clone of Chu Chu Rocket by the Sonic Team and SEGA. I personally really liked that game so I thought I should make a hold like it.

So far I have only a few puzzles done. I upload this because I want to show off how it works.

There will be more objects throughout the game, as I got a few good ideas already. But don't worry, consistency is important to me, so my established rules or mechanics won't suddenly change or something. What do you think of this hold? Like it, hate it?

[Last edited by GerAvos at 07-20-2016 10:27 PM]
07-20-2016 at 08:24 PM
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Jacob
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icon Re: [WIP] Fegundo Escort (0)  
A DROD implementation of Chu Chu Rocket can be found in TSS - have you seen it?

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07-20-2016 at 11:08 PM
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GerAvos
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icon Re: [WIP] Fegundo Escort (+1)  
quote:
Jacob wrote:
A DROD implementation of Chu Chu Rocket can be found in TSS - have you seen it?
Nope I had no idea. Im at lemming beach. Hope I didnt miss it xD
07-21-2016 at 12:12 AM
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Jacob
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icon Re: [WIP] Fegundo Escort (+1)  
It's in a postmastery area. Was done by robobob. You may want to compare notes on the scripting.

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07-21-2016 at 11:01 AM
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GerAvos
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icon Re: [WIP] Fegundo Escort (0)  
Right now one third of the hold is complete. I'm not updating my uploaded hold until its fully complete, but I'm still hoping for opinions. Either way, hopefully people will like this hold :)
07-25-2016 at 01:33 AM
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RoboBob3000
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icon Re: [WIP] Fegundo Escort (+1)  
Ha! I knew my semi-monthly search for my own name would pay off one of these days!

I'm excited to see that someone else has jumped on the Chu Chu Train, and I'd love to check out your work. I'll give this a download some time this week. My implementation was really wonky - I hope yours does the concept more justice. :)

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07-27-2016 at 11:14 PM
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RoboBob3000
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I played it this evening and this is fantastic! Much more elegant than the prototype I made for the TSS post-mastery content. I'm excited to see more! Will there be cats in your future?

Any thoughts about releasing this as an anyone-edit hold? I'd like to look under the hood.

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07-30-2016 at 03:57 AM
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GerAvos
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icon Re: [WIP] Fegundo Escort (0)  
Thanks a lot for playing it. I'm not sure yet if my implementation is more elegant than yours or not because I haven't seen yours. I'll probably resort to a let's play of TSS just to see it, if I can find the right video.

So as for cats, I'm not including any because they can create a lot of trial and error situations and I think it will be hard to make good puzzles with them. xD I'm having a few new objects that are not in chu chu rocket though.

I'm thinking about making it a "you and conquerors edit" hold. For those who are curious I can include a link to a seperate version that is "anyone edit".
07-30-2016 at 07:52 AM
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GerAvos
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icon Re: [WIP] Fegundo Escort (0)  
Hm I've picked this projct back up again with the intention to finish it. It doesn't deserve to stay WIP forever.

Needs like 15 more puzzles or so, all the needed code and scripts for this hold are fully finished. It would be kinda nice to get someone on board to help out by making a few puzzles, but not sure. xD

Bottom line: Soon!
09-06-2018 at 05:39 PM
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