Nuntar
Level: Smitemaster
Rank Points: 4596
Registered: 02-20-2007
IP: Logged
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Re: Portable orb bug? (0)
(Sorry, I kind of forgot to come back to this topic.) It's undesirable because "Wait for event Player triggers orb" is generally used to test for the striking of a particular orb in a room. ("Wait for door to open at" may not be a suitable substitute; you may wish to have an orb scripted to do something, and not connected to any doors.) With the current behaviour, the architect must remember to program a separate check and abort the script if the player has used the portable orb; worse, architects may not know about this exception and so unintended behaviour may slip into holds as a result.
Conversely, I can't imagine a case where one would need a check for "has the player either just struck an orb or used the Portable Orb?", but supposing one did, it would be easy enough to test for the two separately.
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50th Skywatcher
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