This is certainly a very interesting hold. Everything is well balanced, though I felt like the first two levels were quite a bit harder than the rest of the hold (then again, that's the way I feel about most RPG holds).
One particularly interesting feature of this hold is the use of accessories starting with the third level. For none of them it's really clear where's the best place to use them and there's no accessory swap chain, so there's certainly a lot of room for optimizers there. Also, there's apparently
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×an extra score point for an accessory-free run, which seems challenging but not impossible.
So yes, another RPG hold that is definitely worth checking out!
[Last edited by mrimer at 03-02-2016 02:39 PM]