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Caravel Forum : DROD Boards : Bugs : Player Role Seep Dies if On Same Tile As Temporal Seep
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bomber50
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icon Player Role Seep Dies if On Same Tile As Temporal Seep (+1)  
If you step on a temporal split token, immediately go back in time and wait when you are a Seep player role, you die.

This is inconsistent with how Beethro and a temporal clone can remain on the same square without dying.
01-16-2015 at 11:38 PM
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skell
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icon Re: Player Role Seep Dies if On Same Tile As Temporal Seep (+1)  
I feel this is intended. Remember that, as seep (and pretty much all other monster roles) you kill with your body. If you wait a turn you attack the temporal projection with your body and effectively kill it, so it is not you who is killed. Analogously, if you move in the same direction as a temporal projection, you get killed by it via body kill.

So as much as I can tell, works as intended.

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01-27-2015 at 03:34 PM
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Jacob
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icon Re: Player Role Seep Dies if On Same Tile As Temporal Seep (0)  
Is this also the same for other monsters then (roach, goblin, babies etc) that also kill with their bodies?

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01-27-2015 at 04:15 PM
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skell
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icon Re: Player Role Seep Dies if On Same Tile As Temporal Seep (0)  
I've tested it on Evil Eye and Slayer and it worked.

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01-27-2015 at 04:32 PM
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mrimer
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icon Re: Player Role Seep Dies if On Same Tile As Temporal Seep (0)  
Ah, interesting. I hadn't thought about this possibility before, but it does makes sense to me that if the player role's nature is to attack by touching, then you will die if you touch a temporal projection of such a role, e.g., by waiting a turn on the token.

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02-07-2015 at 02:13 AM
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bomber50
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icon Re: Player Role Seep Dies if On Same Tile As Temporal Seep (0)  
Behaviour does not appear to have been changed in 5.0.2.1004. Player role seep dies if it is on same tile as temporal seep.
08-10-2015 at 10:08 PM
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