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Caravel Forum : DROD Boards : Feature Requests : Change temporal projection animation to show bumps (Should help teach and serve as reminder)
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Chaco
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icon Change temporal projection animation to show bumps (+4)  
Right now, when observing a recording of a temporal projection that bumped against a wall, that move is displayed as the temporal projection physically moving into the tile that it bumped into.

This is misleading, especially in the case that it bumps into a door that was closed when the recording was made but is open in a different timeline, because the projection will in fact simulate a bump (staying stationary) when the animation suggests that it would move into the now-open tile.

I'd like the animation to be replaced with something more evocative of a bump, possibly involving either a shorter, more sudden half-move towards the bumped tile and back into its original tile, or maybe even the "strong hit" splat-graphic from DROD: RPG displayed on the bumped tile.

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12-01-2014 at 04:32 PM
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karlpopper
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icon Re: Change temporal projection animation to show bumps (0)  
This is an excellent suggestion: this confused me at first and I filed a bug about it.

karlpopper wrote:

A couple of folk there also suggested distinguishing the successful versus blocked move attempt.

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12-01-2014 at 11:31 PM
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skell
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icon Re: Change temporal projection animation to show bumps (+2)  
Fixed for 5.1.1

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11-23-2020 at 11:49 PM
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Caravel Forum : DROD Boards : Feature Requests : Change temporal projection animation to show bumps (Should help teach and serve as reminder)
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