As unintuitive as that feels to me (roach queens lay immediately after their turn, to the extent that placement order matters), waterskipper nests behave the same way when stunned and moved. Rather than thinking about a "
heavy stun"
that fades into a "
light stun"
, it's more:
- The first move after stunning is a total stun.
- If an entity was moved during the stun, the second move is a movement-only stun.
Intended or not, I'm not sure that decision is as easy to change as the brain one (but I haven't played that much of TSS yet so maybe it is).
I agree there's complexity here, but it's also a demo-breaking change so once a hold or two is released which has brains and stunning weapons in the same room the behaviour is pretty much locked in. In other words, this needs to be a 5.0.1 / 5.0.2 sort of feature request or it's probably moot (and the visual stun event just becomes a bug for the next point release).
I think most of the questions that have come up have consistency arguments in one direction:
1. Should brains be stunnable?
Yes - every other single squared monster is. (Edit:
except clones.)
2. Should stunning a single brain automatically result in unbrained movement, or just be treated as inactivating that brain?
Inactivating a single brain is consistent with invisibility, where a single brain's awareness of Beethro is enough for brained movement. It's also consistent with the way stunning mothers works -- the stunned mother is inactive (only visible with gel), but remaining mothers will cause growth normally.
3. If stunning only inactivates a single brain, should something else (e.g. power tokens) result in stunning all brains?
There's no equivalent behaviour for gel mothers. This is probably the softest argument though; you could story up something about hive-mind if people think there's puzzle potential here.
4. Should a brain which is stunned while an invisible player is not in range (or has moved into range on the stunning turn) alert monsters of its distress?
I'd argue no. Stepping into a brain's range and killing it (e.g. via tunnel) doesn't result in brained movement, for example. And stunning a sleeping eye from behind doesn't alert it to Beethro's presence either.
5. Should a pushed brain which is moved by the push be stunned for one turn or two turns?
One turn is more consistent with the current behaviour of roach queens and nests.
[Last edited by Tuttle at 07-17-2014 10:21 AM]