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Caravel Forum : DROD Boards : Challenges : KDD - Level 16 1S1E
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Mikko
Level: Master Delver
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icon KDD - Level 16 1S1E (+1)  
Solve the room without letting the tar grow at all.
09-17-2004 at 02:58 PM
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wackhead_uk
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icon Re: KDD - Level 16 1S1E (0)  
Surely that's impossible...It would take ten moves to get to an opening in the first place and then it would take loads more moves to kill all the goblins...the tar will have definitely grown by then...surely? I just don't believe it can be done.
09-17-2004 at 08:58 PM
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Rabscuttle
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icon Re: KDD - Level 16 1S1E (+1)  
It's possible.

Click here to view the secret text

09-18-2004 at 03:25 AM
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silver
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File: KDD16 1S1E NoTarGrowth.demo (881 bytes)
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icon Re: KDD - Level 16 1S1E (+1)  
woohoo, the first challenge I ever beat!

and I did it in AE so I didn't get undo or nuffin.


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:yinyang
04-21-2005 at 03:01 AM
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ExplodingCabbage
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icon Re: KDD - Level 16 1S1E (0)  
Can anyone give me any tips on this challenge? It seems impossible. Rabscuttle's advice has only confused me more - unless I'm missing something, once you hit the breakable block, you have three spare moves to get the goblins out of the way, and every other move has to be either sword turning on travelling towards the tar mother. How?!
08-04-2009 at 01:13 PM
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vinheim
Level: Master Delver
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File: KDD20 Sixteenth Level 1S1E challenge attempt.demo (3.7 KB)
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icon Re: KDD - Level 16 1S1E (0)  
I want to do this challenge too. I can get up to 1 move away before stabbing the 2nd eye. Uploaded is a demo of my attempt.
10-10-2010 at 12:31 PM
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vinheim
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icon Re: KDD - Level 16 1S1E (0)  
Weird.. I get stuck on this for 2 hours, post and am able to do it an attempt later...
10-10-2010 at 12:33 PM
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Yitzi
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icon Re: KDD - Level 16 1S1E (0)  
I can't figure this one out (and because the demo you posted is for AE, I can't play it in my non-AE version and really don't want to play AE through to level 16 to watch the demo), so I think I need a bit more (just the first few turns after breaking the wall will probably be enough.)
03-09-2014 at 03:35 AM
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Danny564
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icon Re: KDD - Level 16 1S1E (0)  
This puzzle got me grinding for an hour as well. Took a peek at vinheim's attempt and figured it out from there.
Problem is; the challenge won't trigger, neither in-game nor through Steam.

I do kill the tar mother on turn 30, don't know if that is why, maybe I have to kill her before turn 30.
09-26-2018 at 12:58 AM
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Nuntar
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icon Re: KDD - Level 16 1S1E (+1)  
There's a known bug in this room because the challenge was grafted on to an existing script :~( If the tar mother spawns on a previous visit to the room, the script will End and you'll never get the challenge on subsequent visits. One of the classic blunders we tell architects to watch out for these days.

To get round this, use Restore -> Room Start to get a "clean slate" version of the room. If you step on a checkpoint (in another room) before restoring, you can subsequently restore to that checkpoint to regain your progress.

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50th Skywatcher
09-26-2018 at 05:02 PM
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