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Caravel Forum : DROD RPG Boards : RPG Feature Requests : Disable sword
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Nuntar
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icon Disable sword (+1)  
At the moment, if a cut scene is triggered by the player striking an orb (for instance, a character moves as soon as the player opens a door for him), the player's sword continues striking the orb during every turn of the cut scene, unless you explicitly move the player -- but doing this is often unsatisfactory, because why should the player's character automatically move just because he struck an orb?

So I suggest that the "Cut scene" command include a toggle that disables the player's sword (i.e. it is inert but still visible -- not the same as disarming) until the cut scene ends.

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07-29-2013 at 11:19 AM
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mrimer
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icon Re: Disable sword (0)  
This type of option would likely be useful for DROD classic as well. I'm still trying to brainstorm whether there's a more elegant way to design this.

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08-02-2013 at 07:08 AM
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Someone Else
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icon Re: Disable sword (+1)  
'Disable Orb' would work as well, if that's easier from a coding standpoint.
08-02-2013 at 07:24 PM
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