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Caravel Forum : DROD Boards : Architecture : The Eighth Area (Medium-Level Hold)
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navithmastero
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File: 1N4E demos.zip (2.5 KB)
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icon Re: The Eighth Area (+2)  
--Update v4.3--

-You can now only go through to Prologue: 1W once the second cutscene in The Entrance has taken place.

-1N3E has been completely changed (feedback on what you think of the new room would be nice :))

-In the secret at
Click here to view the secret text
the roach has been changed to a snake, does this solve the issue? What I was trying to do was make the player:
Click here to view the secret text


-Exit rooms now have checkpoints.

-I'm not sure what to do about 2S. Any room suggestions if others find this tedious would be appreciated.

Oh, and Nuntar, attached is a folder with two ways you can do 1N4E. I didn't realise it would take so much trial and error for some people as my demos are both less than 100 moves.

-nm

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[Last edited by navithmastero at 06-28-2014 11:06 AM]
06-28-2014 at 10:14 AM
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azb
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icon Re: The Eighth Area (0)  
What to do about 2S: If it's tedious, you should mark it optional.

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06-28-2014 at 12:08 PM
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navithmastero
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icon Re: The Eighth Area (+1)  
BUMP

So I've updated this hold :) (v4.5)

-Changed a few of the rooms in minor ways.
-Added a new level 'Prototype Testing Facility' - feedback would be appreciated
-Changed 1N4E
-Better introduction
-Map!

What do people think?

-nm

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09-29-2014 at 08:54 PM
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navithmastero
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icon Re: The Eighth Area (+1)  
Thanks Nuntar for pointing this out:

The PPs in Inner Chambers 1N don't work.

Fixed in v4.6

-nm

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10-01-2014 at 06:18 PM
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disoriented
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icon Re: The Eighth Area (+1)  
The entrances to Icy Caverns and Guarded Hallways end the hold. Also, Escape Artist 4S stairs end the hold.
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[Last edited by disoriented at 10-06-2014 06:31 PM]
10-04-2014 at 11:28 PM
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disoriented
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File: TEA Top Floor 2S2E partial.demo (5.5 KB)
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icon Re: The Eighth Area (0)  
I don't understand how to solve the lower part of the secret "Top Floor 2S2E". Attached is a demo of the top part where the player can use one goblin to get the snake to the PP.

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10-06-2014 at 06:14 PM
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navithmastero
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File: TEA Top Floor 2S2E Victory.demo (1.7 KB)
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icon Re: The Eighth Area (+1)  
You're going about it the wrong way:

Click here to view the secret text


-nm

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10-07-2014 at 07:58 AM
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navithmastero
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icon Re: The Eighth Area (0)  
*BUMP*

Hi all.

So, after a long break of mine in terms of DROD playing, watching some of Alex Diener's LPs got me in the mood to get back to building, and so attached to the original post is a hugely updated Eighth Area. If you want to have a look without playing through the hold again, it's anyone edit.

Thanks in advance for any comments.

-nm

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[Last edited by navithmastero at 12-13-2015 03:23 PM]
12-13-2015 at 03:22 PM
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Nuntar
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icon Re: The Eighth Area (0)  
Awesome! This was a lovely start to a hold, I'm really glad to see it continued.

Top Floor 1N3E: Looking back, you said you changed this room completely and never got any comments on the new room. It has a trivial solution: strike lower orb, go to far east then far south to lead snakes into dead ends, clean up roaches.

Secret room at 4E is way easier than some required rooms.

2S2E: I still don't have to hold down all three PPs together for a long time (though it is possible). If you want to enforce this, maybe change the snake to briar.

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12-15-2015 at 02:17 AM
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navithmastero
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icon Re: The Eighth Area (0)  
There we go, updated it, thanks for the feedback Nuntar!

-nm

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12-15-2015 at 03:48 PM
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