Danzig wrote:
Arghhh, controling ww's is a pain. I can get this ww down to just above the bottom right corner. I can not figure out how to get him across this. I don't think I understand the use of those doors.
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×The orb near the bottom right corner closes the open yellow door in the corner. You can use this to trap the wraithwing while you make your way around to the extension of the floor area with the checkpoint and doors. Once there, just attract the wraithwing to you, and then hit the orb at the top of the room, which will toggle the doors back again.
I am so hoping that there is very little left with ww manouvering.
The theme for this level is unfortunately Serpents and Wraithwings, so there probably are quite a few more rooms involving Wraithwings to be solved yet.
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Resident Medic/Mycologist