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Caravel Forum : DROD Boards : Architecture : Scripting a "sword strike"
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larrymurk
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icon Scripting a "sword strike" (0)  
I'd like my script to cause a sword strike at say x,y.

I can use activate item at x,y which will hit an orb or blow up a bomb. I'd also like it to stab monsters and break mirrors.

Any suggestions?
02-07-2013 at 02:55 PM
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Someone Else
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icon Re: Scripting a "sword strike" (0)  
Ooh, that's tricky. I'm also pretty sure it's impossible, unfortunately. The best I can give you is having a character appear, at the right place, but I don't think that gets more than bombs. It definitely doesn't get mirrors. :?
02-07-2013 at 04:35 PM
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D.Craven_0ne
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File: Stabs.hold (3.7 KB)
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License: Public Domain
icon Re: Scripting a "sword strike" (0)  
Yup. Pretty much as "Someone Else" said. Generating actual sword slashes and stabs aint possible. But just for anyone who might get interested in this topic in the future, I'll just add this room/hold. Doubt It'll help, but hey. :D

(I personaly use these methods, just cos I can't come up with anything better)

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02-08-2013 at 05:19 PM
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larrymurk
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icon Re: Scripting a "sword strike" (0)  
Thanks, for now I'm just placing a mimic for one turn which isn't great, but that's the best I'm gonna do for now I guess.
02-08-2013 at 06:09 PM
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