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Caravel Forum : DROD Boards : Bugs : GatEB demo fails to launch on Mac (As above)
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DavidLaing
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icon GatEB demo fails to launch on Mac (+2)  
Hi all,
I get the following when I launch the application:
"An error occurred while trying to open "DROD-GatEB-64bit".

I have downloaded the DMG twice, and reinstalled twice, same result.

I am running Lion Mac OS X 10.7.3

Hope someone can help!
Regards
David
04-03-2012 at 02:42 AM
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mrimer
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icon Re: GatEB demo fails to launch on Mac (0)  
I think the bug I had in build 108 is fixed now in build 109. Would someone who was initially seeing the startup crash try to download the game again to see whether it's fixed now without running with the "nofullscreen" command line argument?

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[Last edited by mrimer at 04-03-2012 02:29 PM]
04-03-2012 at 02:29 PM
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Chaco
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icon Re: GatEB demo fails to launch on Mac (+1)  
By renaming my ~/Library/Application Support/Caravel/drod-4_0 folder, I was able to launch build 109 from a fresh configuration. The game launched successfully in windowed mode, made it to the main screen, and was playable as normal.

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[Last edited by Chaco at 04-03-2012 03:15 PM]
04-03-2012 at 03:14 PM
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mrimer
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icon Re: GatEB demo fails to launch on Mac (0)  
Thanks, Chaco, for verifying the fix in build 109. David, would you download and install build 109 (4.0.0.109)? It should have the startup crash fixed for you.

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04-03-2012 at 03:23 PM
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Snacko
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icon Re: GatEB demo fails to launch on Mac (+2)  
In Leopard, I am unable to launch build 109. Does the game not support the older OS? Error message is as follows:

Process: drod [45175]
Path: /Volumes/drod-4.0.0/DROD-GatEB-64bit.app/Contents/MacOS/drod
Identifier: drod
Version: ??? (???)
Code Type: X86-64 (Native)
Parent Process: launchd [130]

Interval Since Last Report: 447 sec
Crashes Since Last Report: 5
Per-App Interval Since Last Report: 0 sec
Per-App Crashes Since Last Report: 2

Date/Time: 2012-04-03 12:59:51.579 -0400
OS Version: Mac OS X 10.5.8 (9L31a)
Report Version: 6
Anonymous UUID: 710835AA-FEBD-4753-B053-32EE3BCE56A5

Exception Type: EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0000000000000002, 0x0000000000000000
Crashed Thread: 0

Dyld Error Message:
Library not loaded: @executable_path/../Frameworks/libmk4.dylib
Referenced from: /Volumes/drod-4.0.0/DROD-GatEB-64bit.app/Contents/MacOS/drod
Reason: no suitable image found. Did find:
/Volumes/drod-4.0.0/DROD-GatEB-64bit.app/Contents/MacOS/../Frameworks/libmk4.dylib: unknown required load command 0x80000022
/Volumes/drod-4.0.0/DROD-GatEB-64bit.app/Contents/MacOS/../Frameworks/libmk4.dylib: unknown required load command 0x80000022


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04-03-2012 at 08:00 PM
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DavidLaing
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icon Re: GatEB demo fails to launch on Mac (0)  
quote:
Chaco wrote:
By renaming my ~/Library/Application Support/Caravel/drod-4_0 folder, I was able to launch build 109 from a fresh configuration. The game launched successfully in windowed mode, made it to the main screen, and was playable as normal.


Hi
I downloaded a fresh copy (from the Download page), relaunched, and got same message. I checked the ~/Library/Application Support/Caravel folder, and there was no drod-4.0 folder, so I surmise that the application isn't getting far enough to create this.

Am I downloading the right file? Or is there another location I should be accessing?

I am using a MacBook Pro, vintage 2009, 8 GB memory, NVidia 9400M graphics board, if that helps. Processor 2.53 GHz Intel Core 2 Duo.
Regards
David

[Last edited by DavidLaing at 04-03-2012 10:49 PM]
04-03-2012 at 08:54 PM
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Snacko
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icon Re: GatEB demo fails to launch on Mac (0)  
The folder is also missing for me.

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04-03-2012 at 09:20 PM
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Snacko
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icon Re: GatEB demo fails to launch on Mac (0)  
Confirmed that I have a 64-bit processor (Intel Core 2 Duo).

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04-03-2012 at 10:14 PM
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mrimer
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icon Re: GatEB demo fails to launch on Mac (0)  
libmk4.dylib is the Metakit library we use to work with the game's .dat files. I have no idea what the "libmk4.dylib: unknown required load command 0x80000022" message is about, but it's ostensibly what's causing the game to fail to start up. I'll have to research this. If anyone else can help explain and suggest a fix for this, I'm all ears.


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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
04-04-2012 at 04:21 AM
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mrimer
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icon Re: GatEB demo fails to launch on Mac (0)  
I'd like to check: is everyone having trouble here running 10.5 or 10.6? In other words, only people with 10.7 are getting the game to run?

Edit: I'm about to get technical here, citing from some stuff at

http://grauonline.de/wordpress/?p=71

They say to watch out for LC_DYLD_INFO_ONLY when running "otool -l <binary>", and that instead you should only have "LC_DYLD_INFO". But I see neither when I build on 10.7 with gcc 4.2.1. Instead, "otool -l path/to/drod" shows me "LC_LOAD_DYLIB". Where is the "LC_DYLD_*" part supposed to show up in the otool output?

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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.

[Last edited by mrimer at 04-04-2012 07:51 AM]
04-04-2012 at 07:41 AM
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mrimer
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icon Re: GatEB demo fails to launch on Mac (0)  
quote:
DavidLaing wrote:
I get the following when I launch the application:
"An error occurred while trying to open "DROD-GatEB-64bit".

I am running Lion Mac OS X 10.7.3
David, when you unpackage the app and then the game fails to run, can you click on "Report" in the error box that pops up and paste here what the error details are? I'm thinking you might have a different error than what people with 10.5 are experiencing.

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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.

[Last edited by mrimer at 04-04-2012 08:08 AM]
04-04-2012 at 08:08 AM
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Lamkin
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icon Re: GatEB demo fails to launch on Mac (0)  
quote:
mrimer wrote:
I'd like to check: is everyone having trouble here running 10.5 or 10.6? In other words, only people with 10.7 are getting the game to run?


I'd responded to this question in chat with mrimer, but it seems like it might be a good idea to post this for others for the sake of helping to clarify things:

Aside from fullscreen problems, it seems to me (so far from looking at people's specs) that only people with 10.6 are getting the game to run. Snacko has 10.5 and David has 10.7 and neither of them have (has?) been able to run the game...all the other people are running 10.6 and have been able to run the game. Though I could be wrong.


[Last edited by Lamkin at 04-04-2012 08:44 AM]
04-04-2012 at 08:34 AM
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Keiya
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icon Re: GatEB demo fails to launch on Mac (0)  
Oy, and people say Windows is the only compatibility nightmare. :lol

I should see if I can get my old 10.3.9 powerpc to boot...

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04-04-2012 at 09:23 AM
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west.logan
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icon Re: GatEB demo fails to launch on Mac (+1)  
quote:
Keiya wrote:
Oy, and people say Windows is the only compatibility nightmare. :lol



Clearly you guys just aren't holding it right.

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04-04-2012 at 01:01 PM
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Snacko
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icon Re: GatEB demo fails to launch on Mac (+1)  
Yes, I'm using 10.5.

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04-04-2012 at 03:38 PM
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DavidLaing
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icon Re: GatEB demo fails to launch on Mac (0)  
quote:
Lamkin wrote:
quote:
mrimer wrote:
I'd like to check: is everyone having trouble here running 10.5 or 10.6? In other words, only people with 10.7 are getting the game to run?


I'd responded to this question in chat with mrimer, but it seems like it might be a good idea to post this for others for the sake of helping to clarify things:

Aside from fullscreen problems, it seems to me (so far from looking at people's specs) that only people with 10.6 are getting the game to run. Snacko has 10.5 and David has 10.7 and neither of them have (has?) been able to run the game...all the other people are running 10.6 and have been able to run the game. Though I could be wrong.



Hi, a short update. Unfortunately (for me), my car was stolen last night, together with my MacBook. So, this is now somewhat a moot point for me. I will be replacing it soon, when I can retest.

However, I have now downloaded the demo on my iMac, also running 10.7.3, and the application is working properly. No error on launch. I now plan to have a test play. Although I do need to call the insurance company and a couple of banks too.... What to do first?

Regards
David
04-04-2012 at 09:40 PM
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mrimer
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icon Re: GatEB demo fails to launch on Mac (0)  
Oh, no! I am so sorry to hear of your misfortune. Getting DROD to run is the least of your worries, and I'll be sending good vibes your way that everything will work out for you.

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Gandalf? Yes... That's what they used to call me.
Gandalf the Grey. That was my name.
I am Gandalf the White.
And I come back to you now at the turn of the tide.
04-05-2012 at 02:51 AM
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Snacko
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icon Re: GatEB demo fails to launch on Mac (0)  
Still non-functional after the patch.

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04-12-2012 at 02:45 AM
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Snacko
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icon Re: GatEB demo fails to launch on Mac (0)  
And again after the new one.

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05-27-2012 at 12:34 PM
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