Oh, I see what you did there.
I still cannot get it to work however
Behavior 6
Behavior 9
Set var "_MyHP" = 100
Set var "_MyATK" = 80
Set var "_MyDEF" = 20
Label 2
If ...
Wait for entity Player 8,0,9,2
Set var "_MyScriptX" = _MyX
Set var "_MyScriptY" = _MyY
Disappear
Generate entity Bedroom Guard (Spotted you),7,12,northwest
Set var "_MyScriptX" = -9999
Set var "_MyScriptY" = -9999
End
Else
Wait for entity Player 9,3,9,3
Set var "_MyScriptX" = _MyX
Set var "_MyScriptY" = _MyY
Disappear
Generate entity Bedroom Guard (Spotted you),7,12,northwest
Set var "_MyScriptX" = -9999
Set var "_MyScriptY" = -9999
End
Else
Wait for entity Player 6,2,6,2
Set var "_MyScriptX" = _MyX
Set var "_MyScriptY" = _MyY
Disappear
Generate entity Bedroom Guard (Spotted you),7,12,northwest
Set var "_MyScriptX" = -9999
Set var "_MyScriptY" = -9999
End
Else
Wait for entity Player 6,3,7,5
Set var "_MyScriptX" = _MyX
Set var "_MyScriptY" = _MyY
Disappear
Generate entity Bedroom Guard (Spotted you),7,12,northwest
Set var "_MyScriptX" = -9999
Set var "_MyScriptY" = -9999
End
Else
Wait for entity Player 6,6,6,6
Set var "_MyScriptX" = _MyX
Set var "_MyScriptY" = _MyY
Disappear
Generate entity Bedroom Guard (Spotted you),7,12,northwest
Set var "_MyScriptX" = -9999
Set var "_MyScriptY" = -9999
End
Else
Wait for entity Player 6,7,7,9
Set var "_MyScriptX" = _MyX
Set var "_MyScriptY" = _MyY
Disappear
Generate entity Bedroom Guard (Spotted you),7,12,northwest
Set var "_MyScriptX" = -9999
Set var "_MyScriptY" = -9999
End
Else
Wait for entity Player 9,9,9,9
Set var "_MyScriptX" = _MyX
Set var "_MyScriptY" = _MyY
Disappear
Generate entity Bedroom Guard (Spotted you),7,12,northwest
Set var "_MyScriptX" = -9999
Set var "_MyScriptY" = -9999
End
Else
Wait for entity Player 8,10,9,12
Set var "_MyScriptX" = _MyX
Set var "_MyScriptY" = _MyY
Disappear
Generate entity Bedroom Guard (Spotted you),7,12,northwest
Set var "_MyScriptX" = -9999
Set var "_MyScriptY" = -9999
End
Else
Wait for entity Player 9,13,9,13
Set var "_MyScriptX" = _MyX
Set var "_MyScriptY" = _MyY
Disappear
Generate entity Bedroom Guard (Spotted you),7,12,northwest
Set var "_MyScriptX" = -9999
Set var "_MyScriptY" = -9999
End
Else
Move to 7,2,0,0
Move to 8,2,0,0
Move to 8,12,0,0
Move to 7,12,0,0
Wait 0
Go to 2
Yeah it is a bit messed up, and the last thing I tried was put the "
Move to"
command at the end of the script, which only broke it even more, but what I cannot get to work:
-The guard walking more than 1 round around (It only goes a circle once and then stops)
-The guard only spots the player when he is on one of those specific area's, instead of all of them
-If the guard changes into one that spotted the player, it is invisible.
Thanks for helping!