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Caravel Forum : DROD Boards : Holds : Nightmare Dungeon (Various puzzles)
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7.4/10 (38 votes)
σ 1.80
Author Name:Henri
Submitted By:Doom
Hold Name:Nightmare Dungeon
Theme:Various puzzles
Author's Difficulty:
Number of Levels:7
Number of Rooms:106
Number of Monsters:2074
Version:DROD: Architect's Edition
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Hold Karma:7 (+7 / -0)
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File: Nightmare Dungeon.hold (52.2 KB)
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License: Other
From: Unspecified
icon Nightmare Dungeon  
My first hold. I hope you like it...
07-26-2004 at 10:01 AM
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Doom
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icon Re: Nightmare Dungeon (0)  
There's more information about this hold in architecture forum.
This is the final release until some new problems appear...

[Edited by Doom on 07-27-2004 at 05:31 PM GMT]
07-26-2004 at 12:58 PM
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Doom
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icon Re: Nightmare Dungeon (0)  
Well, gds found a whole lot of problems with this hold. :?

I should be updating this hold but then everyone has to start all over. That could be solved with a warp room but I can't remove the file in first post by admin.
07-27-2004 at 02:44 PM
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Schik
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icon Re: Nightmare Dungeon (0)  
Doom wrote:
Well, gds found a whole lot of problems with this hold. :?

I should be updating this hold but then everyone has to start all over. That could be solved with a warp room but I can't remove the file in first post by admin.
Go into your profile, click on "My Holds" and you can submit a new version of your hold from there.


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07-27-2004 at 03:05 PM
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DiMono
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icon Re: Nightmare Dungeon (0)  
A restriction on that is that you cannot add or remove rooms; same number of rooms in the same places, but you can change whatever you want within the rooms.

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07-27-2004 at 03:18 PM
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Oneiromancer
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icon Re: Nightmare Dungeon (0)  
Doom wrote:
Well, gds found a whole lot of problems with this hold. :?

I should be updating this hold but then everyone has to start all over. That could be solved with a warp room but I can't remove the file in first post by admin.

This is why we don't submit holds to the Holds forum until they've been fully tested in Architecture first.

Game on,

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07-27-2004 at 04:31 PM
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Doom
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icon Re: Nightmare Dungeon (0)  
Well, I'm quite sure that I don't make the same mistakes twice.
Next time i'll test it completely. And next time, I might not make so many mistakes after all.

And those problems are fixed. Download the new version and warp to the room you were in.
07-27-2004 at 04:36 PM
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Scott
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icon Re: Nightmare Dungeon (0)  
I finished level 7 and the stairs took me back to the start of 7. Stair bug or the stairs not set to end hold?
07-28-2004 at 08:12 AM
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Doom
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icon Re: Nightmare Dungeon (0)  
It's bug with stairs... The stairs end the hold now. It's the last level though, so you didn't miss a lot.
07-28-2004 at 09:47 AM
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robin
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icon level 4 2S1E (0)  
please help me with this one,
I looked at the hint in architecture forum
but I stil don't get it done.
can you help, please?

thanks

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09-13-2004 at 09:43 PM
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Oneiromancer
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icon Re: Nightmare Dungeon (0)  
I hadn't played this hold until recently, and I enjoyed it very much. Not too hard, but definitely some entertaining puzzles. I was surprised it only had 4 votes after mine was cast...c'mon people, vote more!

Game on,

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08-18-2005 at 12:52 AM
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larrymurk
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icon Re: Nightmare Dungeon (+1)  
I played the entire hold and found no bugs.

It is a good size hold filled with average difficulty puzzles.

Well done.
08-28-2005 at 02:26 PM
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Syntax
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icon Re: Nightmare Dungeon (+1)  
Extremely entertaining hold!
Congrats if this is indeed your first :)

As HotU would put it:
"Two thumbs up... way up!!"
08-28-2005 at 06:53 PM
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Alneyan
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icon Re: Nightmare Dungeon (+1)  
I gave the hold an eight: fun, but it lacks polish somewhat - but it *was* Doom's first. Recommended, especially for the later levels.
10-29-2005 at 09:20 PM
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jbluestein
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icon Re: Nightmare Dungeon (+1)  
Just played this one. Some good puzzles, no really bad or tedious ones. All in all, a lot of fun.

I give it an 8, with 6 brains of difficulty.



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06-05-2006 at 04:31 PM
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calamarain
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icon Re: Nightmare Dungeon (0)  
Was recommended this one when looking for a good but not too hard dungeon. So far (level 4) I'm impressed. I give it a 8 for fun and a 5 for difficulty, and would recommend it to anyone who's finding the top-rated holds to be... a little difficult!

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01-27-2008 at 04:37 AM
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calamarain
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icon Re: Nightmare Dungeon (0)  
And done. Not changed my rating - this is a good solid Architect's Edition dungeon with entertaining puzzles. A few tedious rooms but they fitted well in the theme.

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01-30-2008 at 11:56 PM
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mauvebutterfly
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icon Re: Nightmare Dungeon (+1)  
A fun hold. It's a bit easier than I was expecting given the architect's reputation, but this is Doom's first hold, so I'm sure the difficulty will go up in later ones. I actually found the difficulty curve to be backwards; the earlier levels gave me more trouble than the later ones.

Every level has a consistent theme and aesthetic, which is nice, and there are some unique puzzles here as well. Definitely worth playing through.

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12-25-2017 at 01:17 PM
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