I have a request which I think is sensible and may be relatively easy to fulfill. After conquering a hold, one learns:
1) The total percentage of secret rooms solved (from which a rough estimate of the number of secret rooms in the hold can be determined)
2) For each level visited, the number of secrets solved and total number of secrets available (which includes solved, unsolved, and unseen)
3) For each level visited, the total percentage of rooms visited
There's a gap here. If someone puts a hidden level into a hold, conquering the hold does not inform you that all of your save states are missing visitation to one or more levels.
I feel it should, in the spirit of the game. Even a simple message "
some levels unvisited"
would be a great boon. I don't want to go crazy thinking about hidden levels I may have missed, because I've played holds already that have large hidden levels which are not required, are not secrets, and don't show up online unless you've visited them (but ideally you shouldn't need to go online anyway to figure out if you've beaten the entire hold).
For another related suggestion, if you have CN it would be very nice if the game told you how many scorable rooms (or in the case of DROD RPG, checkpoints) exist which have been solved by one or more other people but not by you. This is in rare cases impossible to infer if there is not at least one person who has solved every room.
____________________________
Trickster
Official Hold ProgressClick here to view the secret text
×Beethro and the Secret Society: Postmastered
Beethro's Teacher: In Progress
Complex Complex: In Progress
Devilishly Dangerous Dungeons of Doom: In Progress
Finding the First Truth: Postmastered
Gunthro and the Epic Blunder: In Progress
Halph Has a Bad Day: Mastered (no door)
Journey to Rooted Hold: Postmastered
King Dugan's Dungeon 2.0: Postmastered
Master Locks: Mastered (no door)
Master Locks Expert: Mastered (no door)
Perfect: In Progress (Perfect 8)
Smitemastery 101: Postmastered
Suit Pursuit: In Progress
Tendry's Tale: Mastered (RPG)
The Choice: Postmastered
The City Beneath: Postmastered
Favorite Unofficial Holds (I need to play more!)
Click here to view the secret text
×A Quiet Place: Mastered (no door)
Advanced Concepts: In Progress
Archipelago: In Progress (Island 12)
Break Out Of Jail: Conquered (86%)
Dr. E. Will's Mega Complex: In Progress
Hold Anonymous: In Progress
Paycheck: Conquered (75%)
The Test of Mind: Mastered (RPG)
Unfriendly Islands: In Progress
Val Unrich: In Progress
war10: Mastered (no door)
war15: Mastered (no door)
war: the truth within: Mastered (no door)
Washed Ashore: Mastered (RPG)
My HoldsClick here to view the secret text
×The Plague Within (RPG) (alpha)
Tinytall Tower (Smitemaster) (beta)
Do Not Disturb Compilation (level contributions) (in review)
Riddle of the Bar (compilation)