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Caravel Forum : Caravel Boards : Development : Better DROD (Drod 3.0 graphics in Architects' Edition)
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Timo006
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File: GeneralTiles.bmp (294.1 KB)
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icon Better DROD (+11)  
After a few days of hard work, I present do you the AE GeneralTile mod "Better DROD". This mod attempts to recreate DROD 3.0 monster graphics in DROD AE.

To use it, first you should backup your original GeneralTiles.bmp file. After that, downoad the mod and put it under "Bitmaps" in the DROD AE folder. After that, start DROD AE and the new graphics should be in use.

Modified are:
- Beethro (normal, invisible and mimic)
- Roaches and Roach queens
- Slight changes to evil eyes
- Major changes to serpents (who are now 2 pixels wider than the default in AE)
- Spiders ( moddeled after the visible form of TCB spiders, which means that they're VERY visible in the palace style)
- Goblins
- Wraithwings (much clearer in voids too!)

These are not modified for the following reasons:

'Neather: I had the feeling that these graphics did not need any modification.
Tar babies: In AE, Their graphic is not direction-specific, so I thought that any modification would be meaningless.

Please note that these graphics are modified and distributed with the permission of Caravel games.

____________________________
Drod Number: 3034; 8th person to see the Second Sky

Proud winner of the "Graphics Design Excellence in a Modification" Award in the 7th APC Awards.

[Last edited by Timo006 at 08-29-2010 12:56 PM]
08-29-2010 at 10:41 AM
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Banjooie
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icon Re: Better DROD (0)  
Oh, you got permission already.

Neat. :D Thanks for thinking of that /first/.
09-01-2010 at 12:16 PM
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