Like a phoenix rising from ashes, the Level Design Contest is reborn!
It works like this: you download the template level found here, and use that to make a level.
The rules are as follows:
(1) You can add whatever you like, but you can't move or delete the objects already placed in the template.
(2) The only exception to the above is that you may change a square wall into an exit.
(3) You can't put anything to the right or below the no-scrolling block.
(4) Levels must be completed in this month, and posted in this thread.
(5) One entry per person; quality trumps quantity.
(6) Majority vote on this forum decides the winner.
Special rule for this month:
(A) Passage. The expanding walls subdivide this template into seventy-two 3x3 sections; your player must pass through at least sixty of them. Passing through the same section two or more times still only counts as passing through it once. The sections with the starting position and exit, however, do count towards the quota of sixty.
Also, since the template is a bit on the restrictive side, (B) You MAY move both the starting position and the exit to suit your level, but must still be located in the center of a 3x3 section.
Good luck!
This is the basic template I used to make my "
Pipe Dream"
and "
Back to the Plumbing"
levels (see the 2007 & 2008 level sets, respectively). Sorry if I seem a bit conceited by posting it, but I feel it still has plenty of potential left.
____________________________
Either I'm crazy, or everybody else is nuts. And I know I'm not crazy because the little man who lives on my shoulder told me so.
If people don't think there's something wrong with you, there's something wrong with you.
Oh well. Another day, another dementia.
Click here to view the secret text
×Awards:
2nd place, 2007 ST design contest: Pipe Dream
1st place, 2008 ST design contest: Pay Ratio