averagemoe wrote:
Wow I just thought of something really really obvious.
If you just take out that music that you said was from the game you based the hold off of, you could post it outside of the architecture boards.
I know it fits so well, but this hold deserves to be published where people will acually know it's finished.
Speaking of which, if you get tired of working on it Ill be glad to finish it for you, I've already made my own version that has some small improvements. Things like adrmant grandcastle being one level instead of having a spereate one just so you can go see the king. Maybie I'll post it sometime when I'm happy with what I did to improve it.
I haven't been around for so long, if you want you can go ahead. I don't really mind, as long as I get credit for spawning the Levelset of course. I didn't do too much now that I look back at it, it was far from finished. I lost the levelset and every other that I made back 2 years ago so it doesn't bother me at all.
Just make sure to keep in the original idea that there would be a lot of recruitable characters in the castle and by unlocking them a script would also unlock them in the castle, and in some cases, the rooms they would be part of as well. Possibly why I stopped updating it along with how busy I got outside of DROD is due to its complexity.
EDIT: Also, the problem with Adrmant GrandCastle having only one level is that I would eventually make the player do a comeback to it, (spoiler) this time as an enemy of it. Toppling over that empire and inaugurating a better kingdom.
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"
Imagination is more important than knowledge."
-Albert Einstein
[Last edited by Fang at 06-04-2012 12:55 AM]