Spiders are most definitely cheap, by two separate definitions:
Cheap
Adjective
1. Gained with little effort.
2. Contemptible because of lack of any fine, lofty, or redeeming qualities.
(Excerpted from Merriam-Webster dictionary)
They are cheap by definition 1, because I was in an all-fracking hurry to add monsters to Webfoot DROD when I came up with them, and just changed the tiles for tar babies in one graphical style to be spiders. No extra programming involved. Now that was CHEAP!
They are cheap by definition 2, because they go against the fine and lofty Principle of Predictabilty that I mostly followed in the design of DROD. You should be able to tell with a minimum of effort what any game element will do in response to your next move. In the end DROD included exceptions to this principle, and I regret almost all of them.
So spiders are the cheapest of the cheap. Cheaper than Jack Benny. Cheaper than Pabst Blue Ribbon. Cheaper than 3-squares-per-flush toilet paper rations.
-Erik
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The Godkiller - Chapter 1 available now on Steam. It's a DROD-like puzzle adventure game.
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