This was actually a trapdoor puzzle I kinda liked because it had a logical element to it.
Going from memory, the idea is:
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1) Find a path from the north entrance to the trapdoor tile located in the lower right inside the inverted "U" shape.
2) Make your way back out to the orb. Before you strike the orb to toggle all the doors, be sure that you have dropped all trapdoors that become inaccessible after the orb is struck.
3) Go to the trapdoor tile toward the upper left that's inside the inverted "C" shape.
4) Find a path that drops all remaining trapdoors and gets you to the exit in the lower right.
Doing all of this requires that you leave certain squares intact, so you have sufficient entry and exit points for each of the areas you need to access.
In particular, leave intact the trapdoors that access the area by the orb, the area inside the O shape, and other regions where there are only two entry/exit squares.
Hope that gets you started.
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34th Skywatcher
Best to PM me, since I might miss your message on CaravelNet chat.
[Last edited by disoriented at 06-20-2009 07:35 AM]