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 And the voice was right about one thing. The first room certanly was boring. But, you know, you don't have to beat yourself infront of your audience. Knowing that the architect finds his rooms boring might make it more likely for player to find them boring as well.
 And the voice was right about one thing. The first room certanly was boring. But, you know, you don't have to beat yourself infront of your audience. Knowing that the architect finds his rooms boring might make it more likely for player to find them boring as well.
