Announcement: Be excellent to each other.


Caravel Forum : DROD RPG Boards : RPG Architecture : Wall Walking Graphics
New Topic New Poll Post Reply
Poster Message
12th Archivist
Level: Smitemaster
Avatar
Rank Points: 789
Registered: 12-07-2008
IP: Logged

File: WallWalking.PNG (1 KB)
Downloaded 127 times.
License: Public Domain
icon Wall Walking Graphics (0)  
I have attached here a nice Wall Walking (accessory item) graphic that is heavily shaded. Because of this, I believe to look a little nicer than the original wall walking image, but that's just my opinion.

EDIT: I'd like to add that this image was built from scratch and should not infringe on any copyrighted properties.

Here's the image:

____________________________
It was going well until it exploded.
~Scott Manley

Check out the DROD Wikia project here!

[Last edited by 12th Archivist at 01-09-2009 06:05 AM]
01-09-2009 at 06:00 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Someone Else
Level: Smitemaster
Avatar
Rank Points: 1300
Registered: 06-14-2005
IP: Logged
icon Re: Wall Walking Graphics (0)  
Very nice! I agree that this looks much better that the old one.
01-09-2009 at 03:48 PM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Fang
Level: Master Delver
Avatar
Rank Points: 175
Registered: 07-25-2008
IP: Logged
icon Re: Wall Walking Graphics (0)  
Yeah, it looks very good. Though it's not completely round, but if you don't focus on the outline, it's awesomely done. Then again, since we can see it's not-so-round, it distinguishes itself from the "classic" wall-walking token.

____________________________
"Imagination is more important than knowledge." -Albert Einstein
01-09-2009 at 04:22 PM
View Profile Send Private Message to User Show all user's posts Quote Reply
12th Archivist
Level: Smitemaster
Avatar
Rank Points: 789
Registered: 12-07-2008
IP: Logged

File: WallWalking3D.PNG (1.1 KB)
Downloaded 86 times.
License: Public Domain
icon Re: Wall Walking Graphics (0)  
I have a slightly updated graphic here. IMO, it looks more 3D, and the yellow arrow shading follows the light source better.

Image:

____________________________
It was going well until it exploded.
~Scott Manley

Check out the DROD Wikia project here!
01-10-2009 at 02:22 AM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Dex Stewart
Level: Smiter
Rank Points: 355
Registered: 01-19-2007
IP: Logged
icon Re: Wall Walking Graphics (0)  
IMO 3D really isn't the way to go. The tokens would look good in 2D.
01-10-2009 at 03:12 PM
View Profile Send Private Message to User Show all user's posts This architect's holds Quote Reply
Nuntar
Level: Smitemaster
Avatar
Rank Points: 4590
Registered: 02-20-2007
IP: Logged
icon Re: Wall Walking Graphics (0)  
And here's a script so you can actually use this in your hold!

NOTE: unfortunately the editor does not currently let you check whether briar is in a square before moving, so this version, unlike the real Wall Walking, will move you to a square containing briar. Hopefully this will be fixed soon.

The value "20000" should of course be replaced by Wall Walking's character ID in your hold before pasting the script.

Click here to view the secret text


____________________________
50th Skywatcher

[Last edited by Nuntar at 01-11-2009 12:18 PM]
01-10-2009 at 11:09 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
Someone Else
Level: Smitemaster
Avatar
Rank Points: 1300
Registered: 06-14-2005
IP: Logged
icon Re: Wall Walking Graphics (0)  
Not quite. It will still move onto monsters.

[Last edited by Someone Else at 01-11-2009 05:00 AM]
01-11-2009 at 05:00 AM
View Profile Send Private Message to User Send Email to User Show all user's posts High Scores This architect's holds Quote Reply
Nuntar
Level: Smitemaster
Avatar
Rank Points: 4590
Registered: 02-20-2007
IP: Logged
icon Re: Wall Walking Graphics (0)  
Fixed.

By the way, I disagree with this
IMO 3D really isn't the way to go. The tokens would look good in 2D.
because Wall Walking isn't a token; it's something you can pick up and carry around. The 3D graphic does a better job of suggesting that.

I hope you'll do one for the Warp Token too, for the same reason. The exact same script will work; just replace these lines

  Set var "Horiz" = _O % 3 - 1
  Set var "Vert" = _O / 3 - 1
  Set var "_MyScriptX" = _X + Horiz + Horiz
  Set var "_MyScriptY" = _Y + Vert + Vert
  If ... 
        Wait until var "_MyScriptX" < 0
     Go to End
  If End 
  If ... 
        Wait until var "_MyScriptY" < 0
     Go to End
  If End 
  If ... 
        Wait until var "_MyScriptX" > 15
     Go to End
  If End 
  If ... 
        Wait until var "_MyScriptY" > 15
     Go to End
  If End

with this:
  Set var "_MyScriptX" = 15 - _X
  Set var "_MyScriptY" = 15 - _Y


____________________________
50th Skywatcher

[Last edited by Nuntar at 01-11-2009 12:36 PM]
01-11-2009 at 12:18 PM
View Profile Send Private Message to User Show all user's posts High Scores This architect's holds Quote Reply
New Topic New Poll Post Reply
Caravel Forum : DROD RPG Boards : RPG Architecture : Wall Walking Graphics
Surf To:


Forum Rules:
Can I post a new topic? No
Can I reply? No
Can I read? Yes
HTML Enabled? No
UBBC Enabled? Yes
Words Filter Enable? No

Contact Us | CaravelGames.com

Powered by: tForum tForumHacks Edition b0.98.8
Originally created by Toan Huynh (Copyright © 2000)
Enhanced by the tForumHacks team and the Caravel team.