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Nillo
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icon Best Room! (0)  
New contest!
Create the best one room hold.

Rules:
One entry/person.
No separate exit/start rooms etc.
Room must be solveable.

You can either post your hold here, or send it to me by e-mail.
I'll make a poll here after a considerable amount of time.
The winner gets... uh... fame.

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“Folks say that if you listen real close at the height of the full moon, when the wind is blowin' off Nantucket Sound from the nor' east and the dogs are howlin' for no earthly reason, you can hear the awful screams of the crew of the 'Ellie May,' a sturdy whaler Captained by John McTavish; for it was on just such a night when the rum was flowin' and, Davey Jones be damned, big John brought his men on deck for the first of several screaming contests.”
02-21-2004 at 10:46 PM
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agaricus5
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icon Re: Best Room! (0)  
Uh?

There have been lots of comments about the "best" holds, levels, rooms, and so on, and now a contest for the "best" one-room hold.

What is the definition of best? What criteria must the room meet? What makes any one particular room better over another and why?

I think the contest, apart from being too vague, should be revised to take into account the problem of opinion.

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02-21-2004 at 11:26 PM
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masonjason
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icon Re: Best Room! (0)  
quote:
Nillo wrote:

I'll make a poll here after a considerable amount of time.


I think each person just votes for the one they like best.


I'll probably be entering this one. Hope I win. :)

[Edited by masonjason on 02-21-2004 at 11:30 PM GMT]

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02-21-2004 at 11:29 PM
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Nillo
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icon Re: Best Room! (0)  
With "best" I mean funniest to play, not hardest.

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“Folks say that if you listen real close at the height of the full moon, when the wind is blowin' off Nantucket Sound from the nor' east and the dogs are howlin' for no earthly reason, you can hear the awful screams of the crew of the 'Ellie May,' a sturdy whaler Captained by John McTavish; for it was on just such a night when the rum was flowin' and, Davey Jones be damned, big John brought his men on deck for the first of several screaming contests.”
02-21-2004 at 11:40 PM
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eytanz
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icon Re: Best Room! (0)  
Funniest or funnest?

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02-21-2004 at 11:47 PM
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DiMono
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icon Re: Best Room! (0)  
quote:
eytanz wrote:
Funniest or funnest?
My vote is on funniest, since that one's a real word :P Actually, there are a few rooms I have tucked away that might be usable for this...

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02-22-2004 at 08:59 AM
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The_Red_Hawk
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icon Re: Best Room! (0)  
Yes, "funniest" is better (I think).

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02-22-2004 at 03:31 PM
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sims5000
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icon Re: Best Room! (0)  
how can u m8k a room funny
02-24-2004 at 07:55 PM
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joker5
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icon Re: Best Room! (0)  
You haven't played Claythro Tower, have you?

~joker5

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02-24-2004 at 07:59 PM
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sims5000
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icon Re: Best Room! (0)  
can't get past the first room in level4
02-24-2004 at 08:17 PM
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joker5
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icon Re: Best Room! (0)  
Try Fireside Drodding; and skip to the last level.

The
Click here to view the secret text
fits the category.

~joker5

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02-24-2004 at 08:36 PM
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DiMono
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File: DiMonos One Horse Town.hold (1.4 KB)
Downloaded 125 times.
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icon Re: Best Room! (+1)  
Well, someone has to put forth the first entry, so here's mine. It's amazing what an hour of working on this while I'm supposed to be doing school work can do, eh?

Edit: This room takes a little over 700 moves, so it's not as short as it might look, but it's pretty fun... at least, I think so.

Should entries have demos attached to them?

[Edited by DiMono on 02-27-2004 at 03:29 PM GMT]

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02-27-2004 at 03:14 PM
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Atch
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icon Re: Best Room! (0)  
DiMono’s One Horse Town

700 moves? My victory was 1953 moves in 14.47 – I got bogged down with the second snake not cooperating but didn’t think that I was that inefficient (only 36%).

Anyway it was a fun room and I’ll give it 8/10 – easily the best so far.

02-27-2004 at 04:22 PM
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eytanz
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icon Re: Best Room! (0)  
Yup - that was a pretty fun room, and I agree with Atch that the most time-consuming part was getting the second serpent to cooperate.

My victory came at around 1000 moves.

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02-27-2004 at 05:29 PM
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joker5
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icon Re: Best Room! (0)  
I don't. In fact that was the second-fastest part IMO. You just need to keep blocking it with the goblin, and trap it
Click here to view the secret text
. That took me maybe 100 turns tops.

~joker5

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02-27-2004 at 05:43 PM
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eytanz
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icon Re: Best Room! (0)  
I tried doing that but it wouldn't cooperate. In the end I killed it by:

Click here to view the secret text


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02-27-2004 at 05:50 PM
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joker5
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icon Re: Best Room! (0)  
An alternative is lure the snake over, and then retreat into the northern passage and move the gobling 1 square north of the passage, effectively making a dead end.

~joker5

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02-27-2004 at 06:28 PM
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joker5
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icon Re: Best Room! (0)  
An alternative is lure the snake over, and then retreat into the northern passage and move the gobling 1 square north of the passage, effectively making a dead end.

~joker5

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02-27-2004 at 06:29 PM
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eytanz
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icon Re: Best Room! (0)  
Tried that too. Snake kept retreating back to the right before I could position the goblin.

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02-27-2004 at 06:56 PM
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joker5
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icon Re: Best Room! (0)  
Darn that must bite.

The information that let me finish was this:

Click here to view the secret text


~joker5

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www.badgerbadgerbadger.com

"Two words: Beam Waffle!" -me
02-27-2004 at 07:00 PM
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Nillo
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icon Re: Best Room! (0)  
quote:
DiMono wrote:
Should entries have demos attached to them?


If no one else than the hold author claims to have conquered the room, then, yes.
And thanks for entering!

Edit: Ah, you meant in-game demos. It's up to you, but it could spoil the fun for those who want a challenge.



[Edited by Nillo on 02-27-2004 at 08:06 PM GMT]

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“Folks say that if you listen real close at the height of the full moon, when the wind is blowin' off Nantucket Sound from the nor' east and the dogs are howlin' for no earthly reason, you can hear the awful screams of the crew of the 'Ellie May,' a sturdy whaler Captained by John McTavish; for it was on just such a night when the rum was flowin' and, Davey Jones be damned, big John brought his men on deck for the first of several screaming contests.”
02-27-2004 at 07:24 PM
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DiMono
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icon Re: Best Room! (0)  
I usually lure the second snake up to the top corridor, then toss the goblin up there but stay in the bottom corridor. Whole exercise takes me all of 40 moves.

Style points: kill the last snake with the wraithwing.

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02-27-2004 at 08:04 PM
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Scott
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icon Re: Best Room! (0)  
I had to do the snake the same way eytan described. Snake kept heading east as soon as I tried to manouver the goblin. Took me 912 turns to finish.
02-28-2004 at 12:11 AM
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TripleM
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icon Re: Best Room! (0)  
I solved the snake differently..
Click here to view the secret text

02-28-2004 at 02:43 AM
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Scott
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Clever that really cut down on my turns. 655 using that method.
02-28-2004 at 02:59 AM
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DiMono
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icon Re: Best Room! (0)  
My best so far is 664 moves, using the upper corridor method. And the second Tar Mother Eye was the last thing I killed on the level, 1 turn before the respawn cycle ended :)

[Edited by DiMono on 02-28-2004 at 06:49 AM GMT]

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02-28-2004 at 06:48 AM
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The_Red_Hawk
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icon Re: Best Room! (0)  
So, DiMono, being the only competitor, automatically wins? ;)



Anyways, can I get a couple of rooms from Deep Hold and tweak them a little, and enter those?

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Slashing, whirling, diving, twirling,
Snapping, turning, rising, swirling,
Screeching, flipping, gliding, sliding,
The red hawk's dance of death.

.....the king of the skies.....
03-02-2004 at 06:57 PM
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Nillo
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icon Re: Best Room! (0)  
He does'nt automatically win, I just wait until someone else make another room.

You can take rooms from holds you've created, but you may not enter more than one room.

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“Folks say that if you listen real close at the height of the full moon, when the wind is blowin' off Nantucket Sound from the nor' east and the dogs are howlin' for no earthly reason, you can hear the awful screams of the crew of the 'Ellie May,' a sturdy whaler Captained by John McTavish; for it was on just such a night when the rum was flowin' and, Davey Jones be damned, big John brought his men on deck for the first of several screaming contests.”
03-02-2004 at 07:51 PM
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The_Red_Hawk
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icon Re: Best Room! (0)  
Why not?

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Slashing, whirling, diving, twirling,
Snapping, turning, rising, swirling,
Screeching, flipping, gliding, sliding,
The red hawk's dance of death.

.....the king of the skies.....
03-03-2004 at 05:31 PM
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DiMono
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icon Re: Best Room! (0)  
Because that's one of the rules set forth in the first post in the thread? How about so that we don't flood the thread with junk entries on the assumption that eventually one of them will be good?

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03-03-2004 at 08:26 PM
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