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Caravel Forum : DROD Boards : Architecture : Best Hold
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Which do u like the best:
AE Created holds
Dungan's Dungeon
Neither
other-?
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Roach King
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02-10-2004 at 09:50 PM
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zex20913
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I voted for Dugan's, because without it, AE wouldn't have happened, more than likely. And you, or an admin, ought to change it to Dugan's. So it doesn't read Dungan's.

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02-10-2004 at 10:59 PM
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The_Red_Hawk
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Yes, but whether it helped AE along shouldn't really change which one you like better.

I voted for AE created holds because they have much more diversity (and quantity).

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02-11-2004 at 02:19 AM
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DiMono
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I voted for Dungan's, because he's a nice guy and he buys me coffee. Oh, and because the levels (except 10) are all well thought out and well planned, and there are 25 of them, and in the user-made dungeons I've yet to play one as good as the last 6 levels of Dugan's Dungeon.

Note: I haven't played Claythro's Tower or most of Deep Hold yet.

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02-11-2004 at 01:00 PM
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The_Red_Hawk
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I wonder why nobody likes level 10.

I will concede that Dugan's has most of the best rooms, though. However, it is far too restricted for my liking.

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Slashing, whirling, diving, twirling,
Snapping, turning, rising, swirling,
Screeching, flipping, gliding, sliding,
The red hawk's dance of death.

.....the king of the skies.....
02-11-2004 at 05:22 PM
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bandit1200
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The_Red_Hawk wrote:
I wonder why nobody likes level 10.
Nobody?

I voted for DD because I managed to play it all the way through twice. A lot of user made holds I find either too difficult or too frustrating. That's not to say all of them are of course, and I've had some enjoyable hours with them. However, a user editable hold gets my vote every time, that way I am never stuck for a puzzle to pass a little time on.
02-12-2004 at 07:21 PM
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agaricus5
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DiMono wrote:
...and in the user-made dungeons I've yet to play one as good as the last 6 levels of Dugan's Dungeon.
It depends on what you mean by "as good...". In terms of difficulty, creativity, originality, or something else?

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02-18-2004 at 12:02 PM
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DiMono
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agaricus5 wrote:
DiMono wrote:
...and in the user-made dungeons I've yet to play one as good as the last 6 levels of Dugan's Dungeon.
It depends on what you mean by "as good...". In terms of difficulty, creativity, originality, or something else?
I'll say... solidity and enjoyability. The levels are quite well designed, require intelligent thinking, and very fun. And that's what I'm going to stand by.

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02-18-2004 at 12:51 PM
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joker5
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I agree. Dugan's feels... solid and dense, and well-polished. It is challenging, not hard. It is good in terms of length, size of levels, and difficulty. Also, I like how it explores many good combinations of monsters, lynchpins, and elements.

Overall, Dugan's is tops.

~joker5

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02-18-2004 at 10:29 PM
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