TripleM wrote:
is there any way to get around this problem?
I have a room in my hold The Killing Jar (1N1W) that uses brains, queens/roaches and force arrows. What I did for that one was insert red doors and a couple trap doors placed so that you need to cross all force arrows before dropping the last trap door, thus releasing the queens. Since the rooms been "
pre-primed"
by the player, the queens and roaches now use the arrows.
Also, if you're in a position where an "
unbrained"
roach would normally move towards the force arrow and use it, a "
brained"
roach will act as an unbrained roach until it crosses the arrow and then move as expected. So forcing a player to be on the opposite side of the force arrow from the roach could have a similar effect to what you want.
____________________________
And I can recall our caravel: a little wicker beetle shell with four fine maste and lateen sails,
its bearings on Cair Paravel. O my love, O it was a funny little thing to be the ones to've seen.
-Joanna Newsom "
Bridges and Balloons"