-When I try to change the difficulty setting, either I can't do it, or the settings scroll so fast I can't read them, so I'm basically stuck playing on Easy.
Pressing space changes it just the once.
Although I would agree that making it so that you only get one input per click on the menu would make things easier.
-Sometimes there's one more enemy than usual when starting a level.
I'd say that this is either an extra quirk of the harder difficulty settings, or just an extra quirk of the new version in general.
-Also when starting a level, sometimes I get an enemy that isn't introduced until later levels. I started with a Kudzu on Brick level, and a Xaos on Wonk 2.0, just to name some recent examples.
Same as above.
-No matter how long I take to complete a level, I have yet to see the crosshair chase after me.
I was wondering about this as well.
Admittedly, when playing on hard I either Die quick or win quick, so as I haven't been actively testing for it, it could be possible that I just haven't hung around long enough.
You said that you had only played on easy so far, so perhaps it only occurs on harder modes?
-Could you please make an option to change the current er, "crosshair" to an average crosshair, something of this kind? I personally am unable to aim even slightly well with the current crosshair, without looking directly at it.
While this would definitely be possible, the crosshair itself would have to be rather basic, as the actual mechanics of the game run as a low resolution(320x200).
I generally find it easier to not focus on anything, and to pinpoint the location of the crosshair not by looking at the cross, but by noting the coordinates that the lines enter the screen at.
I'm currently working on a strategy guide for VV that includes tactics for aiming, but I haven't finished it yet, and I wont be able to until I've beat it on hard a few times.
-I also encountered problem with noticing and discerning the enemy bullets from mine (just a couple of minutes ago I was playing happily, when suddenly, seemingly without a reason, I lost a life). Perhaps making them twice as big could help?
Basically, Yours are white, the enemy's are not.
Changing the enemy bullet colour to one that contrasts more with your colour(white) would make them easier to tell from theirs, but would also make them harder to see overall, as they would then contrast less with the background(black).
The reason you lost a life for no apparent reason could be one of many:
Wonks can go offscreen, so if you were sitting on the edge of the screen they could have hit you from behind without you noticing;
the Schro can come back to life, so if you were sitting were it was, then it could have appeared under you;
Kami's can also go offscreen;
Chells can warp;
Phobe's can
also go offscreen;
Wraiths are nearly invisible most of the time, so running into one is rather easy.
Also, when you get the Pierce powerup, your bullets
are twice as big!
My top score on hard so far has been 8715.
How are other people going?
Radiant, I assume you
have beaten it on hard, so i suppose I've lost my title for the moment.
EDIT: Once the Beta quarantine is over, will you then post it on the AGS forums, even if it's not an adventure game, which was your original reason?
____________________________
"
Satire denounces the world;
Wit penetrates it;
Humour accepts it;
But Nonsense Transforms it"
- Cedric Whitman
w.r.t. Aristophanes
[Last edited by wonkyth at 08-07-2009 11:06 AM]