Finally, the last remnants of bugs have been squashed, and the demo has arrived! Sorry it took so long. Take a gander at the modified first post to see what you need to do to play it, then give me some feedback or something. For me, I think a short rest break is in order.
Tally: 47 rooms, 9 objects, 32 tasks, 3 events, 6 characters, 1 variable, and a partridge in a pear tree.
Just a little note: It's highly recommended that you turn on "
Verbose"
mode, so you see the room description every time you enter it. Otherwise, you won't see important items that are on the ground! (in ADRIFT Runner this is accomplished by checking Options >
Verbose)
Since the secret is a bit hard to get to, I'll give you another hint. Highlight below to read, but only once you've played through the demo!
Click here to view the secret text
×Part of the secret involves getting to the Basement by the 40th turn. It's entirely possible, so long as you don't make more than a couple unnecessary moves.
For those interested, the secret doesn't actually do anything. It's just a fun little doodad I thought I would put in for good measure.
[Edited by Sokko on 02-27-2004 at 09:59 PM GMT]
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How many boards would the Mongols hoard if the Mongol hordes got bored?