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Caravel Forum : DROD Boards : Holds : Maze Nineteen (One large walk-through maze.)
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7.6/10 (16 votes)
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Author Name:Daniel
Submitted By:Rabscuttle
Hold Name:Maze Nineteen
Theme:One large walk-through maze.
Author's Difficulty:
Number of Levels:1
Number of Rooms:22
Number of Monsters:679
Version:DROD: Journey to Rooted Hold
High Scores:View High Scores
Hold Karma:2 (+2 / -0)
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File: Maze Nineteen.hold (13 KB)
Downloaded 1095 times.
License: Other
From: Unspecified
icon Maze Nineteen  
Greetings wanderer, and welcome to Maze Nineteen!
Do you have the courage to enter this treacherous cavern?
Do you have the strength to defeat the creatures inside?
Do you have the intelligence to escape?

What's that? You have a ball of string and a bag of breadcrumbs? Certainly, certainly, you may take them in with you. Unfortunately you will find them of little use.

==

This hold consists of one walk-through maze. This style of maze was invented by Robert Abbott, whose work you can find on his Logic Mazes website.

I had dabbled with this maze structure previously and when Ezlo ran the 'Labyrinth of Mellenfral' contest, I decided to do a large version and fill it with monsters. This hold was my entry to the contest.

The individual rooms vary in difficulty from fairly easy to a little tricky.

I hope you have fun playing the hold.

- Daniel
10-20-2007 at 09:44 PM
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CuriousShyRabbit
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icon Re: Maze Nineteen (+1)  
I spent a pleasant evening playing through this small hold. :)

Lots of variety with nothing too difficult or tricky... but be sure to have a pen and paper handy. I tried the breadcrumbs trick, but the monsters gobbled them right up! :-O
10-20-2007 at 10:16 PM
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larrymurk
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icon Re: Maze Nineteen (+1)  
Pretty much as described by architect. Fun, not too difficult hold.
10-21-2007 at 12:21 AM
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jbluestein
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icon Re: Maze Nineteen (+1)  
A nice set of rooms, followed by a good maze puzzle. Enjoyable.

(I'm still working on the secret room, though.)

I give it a 7 for fun and 4 brains.

Josh

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"Rings and knots of joy and grief, all interlaced and locking." --William Buck
10-21-2007 at 01:50 PM
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Briareos
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icon Re: Maze Nineteen (+1)  
quote:
jbluestein wrote:
A nice set of rooms, followed by a good maze puzzle. Enjoyable.

Agreed. I give it 8 ounces of fun mixed with 5 brains.

quote:
(I'm still working on the secret room, though.)

Yeah, that one is brutal (if unrequired) - it took me just 3000-and-a-bit turns to solve... :|

np: Richie Hawtin - Track 02 (Concept 1 96:CD)

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"I'm not anti-anything, I'm anti-everything, it fits better." - Sole
R.I.P. Robert Feldhoff (1962-2009) :(
10-21-2007 at 04:04 PM
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fratropea
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icon Re: Maze Nineteen (+1)  
HOLD VERY NICE AND FUN...I HAVE ENDED ALL THE ROOMS BUT I DON'T SUCCEED TO GO TOWARD THE EXIT....UFF!

I GIVE 9 AND 6 BRAIN!



[Last edited by fratropea at 10-25-2007 12:38 AM]
10-25-2007 at 12:37 AM
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Dex Stewart
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icon Re: Maze Nineteen (0)  
Next to the door leading out of the secret room there are two orbs, and only one of them opens more than one door in the room. This can give the impression that one is stuck.
10-25-2007 at 09:52 PM
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Dex Stewart
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File: Maze.PNG (83.8 KB)
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License: Public Domain
icon Re: Maze Nineteen (0)  
And conquered!

'Cause I'm such a helpful and wonderful chap, here's a map of the maze...


Click here to view the secret text


[Last edited by Dex Stewart at 10-25-2007 10:31 PM]
10-25-2007 at 10:31 PM
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iamyum
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icon Re: Maze Nineteen (+1)  
Great small hold with not-too-tricky rooms. One day of fun. Secret room gave me tons of headache and immense satisfaction upon completion~
10-28-2007 at 01:16 AM
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MeckMeck GRE
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icon Re: Maze Nineteen (+1)  
Conquered! I liked this hold alot. Interesting puzzles with mixed themes wrapped up in a difficult maze. :thumbsup

In the end, I think the maze was even harder than most of the puzzles. I needed a self-drawn map to get out of it. Because this hold was a lot of fun and because of the ingenious maze, I'll give it an 8 and 6 brains for difficulty.

[Last edited by MeckMeck GRE at 10-29-2007 09:27 AM]
10-29-2007 at 09:26 AM
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talund
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icon Re: Maze Nineteen (+1)  
While none of the rooms in the maze were too difficult, the maze required great thought and that secret room was a killer. After conquering it in more than 3000 moves, I can only genuflect before the efficiency god that is Rabscuttle.
01-16-2008 at 12:00 AM
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martz
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icon Re: Maze Nineteen (+2)  
This is a decent little hold based around a maze, none of the puzzles are particularly original but then they're not too difficult either. All the rooms are consistently designed, and I liked the map in the middle of each room.

Getting out of the maze was a bit more troublesome, and I had to resort to scribbling it out in mspaint to solve it as trial-and-error was not proving successful.

There's also a secret room which some people might find a bit frustrating...

My Verdict:

Difficulty: 5.5
Fun: 7

____________________________
Without struggle, there is no progress, so get up, get out, and go make the rest of your life the best of your life; you deserve to live the life that YOU want to live...

Progress - Gavin G

[Last edited by martz at 05-16-2014 05:44 PM]
05-16-2014 at 05:44 PM
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