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Caravel Forum : DROD Boards : Architecture : 2 Player DROD battles!
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Jason
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icon 2 Player DROD battles! (+2)  
I made a Realtime two player DROD game! Player 1 uses the orthagonal movement keys and the counter-clockwise key. Player 2 uses the diagonal movement keys and the clockwise key. Unfortunatly there aren't enough keys for all directions, so both players can only move orthagonally.

TIP: It is much easier to asign your diagonal keys to WASD and your orthagonal keys to the arrow keys.

Have fun!

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Play my holds?

[Last edited by Jason at 09-01-2007 06:02 PM]
08-30-2007 at 08:27 PM
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Ed Crash
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icon Re: 2 Player DROD battles! (0)  
Umm... How to leave first room?
:swordfight:

Edit: BUG! When die on hot tiles nothing happens.

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[Last edited by Ed Crash at 09-02-2007 02:06 PM]
08-31-2007 at 06:20 AM
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Monkey
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icon Re: 2 Player DROD battles! (0)  
You don't.

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lurking
08-31-2007 at 05:27 PM
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Jason
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icon Re: 2 Player DROD battles! (+1)  
New version with multiple areas and a menu (under construction). When someone wins, the player who won gets a point!

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08-31-2007 at 08:30 PM
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Jason
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icon Re: 2 Player DROD battles! (0)  
It's still quite buggy, but I fixed a few of the bugs.

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09-01-2007 at 06:01 PM
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Neathro
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icon Re: 2 Player DROD battles! (0)  
Havn't I heard the idea before in the "2-player drod" topic I started ages ago?
;)


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09-01-2007 at 09:03 PM
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Jason
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icon Re: 2 Player DROD battles! (0)  
Neathro wrote:
Havn't I heard the idea before in the "2-player drod" topic I started ages ago?
;)

This is Real-time, though.

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09-01-2007 at 09:15 PM
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Chaco
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icon Re: 2 Player DROD battles! (0)  
No it's not. It's still turn-based, except that there are two sets of conflicting inputs, and it's mostly luck whichever one gets to the computer first.

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09-02-2007 at 01:49 AM
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Dex Stewart
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icon Re: 2 Player DROD battles! (0)  
I think it still counts as real time. That's because it matters when you press the button(it isn't luck). So if you press the button before your opponoent does, you move before him. And heck, even "real time" is split into turns, even if they are infinitely small :).
09-02-2007 at 02:34 AM
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hartleyhair
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icon Re: 2 Player DROD battles! (0)  
Dex Stewart wrote:
I think it still counts as real time. That's because it matters when you press the button(it isn't luck). So if you press the button before your opponoent does, you move before him. And heck, even "real time" is split into turns, even if they are infinitely small :).

[off topic] Aha, but if something is infinitely small, it is infinitely close to nothing at all, which means it is nothing and therefore doesn't exist. :? [/off topic]

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09-02-2007 at 08:17 AM
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Jatopian
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icon Re: 2 Player DROD battles! (0)  
Hush, Zenohartleyhair.
Dex Stewart wrote:
I think it still counts as real time. That's because it matters when you press the button(it isn't luck). So if you press the button before your opponoent does, you move before him. And heck, even "real time" is split into turns, even if they are infinitely small :).
Yes, but in a turn-based game you don't typically forfeit or misuse turns by accident.

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09-02-2007 at 04:23 PM
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