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Caravel Forum : DROD Boards : Hints and Solutions : how does restore work?
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cattivik
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Hello all,
I have made it to level 8 (cleared 5 rooms already) and now that I'm starting to get the feel of it i'd like to experiment a little with saving and restoring, but I have a doubt: let's say that I cleared rooms A, B, C, in this order, saving each one of them by stepping on the checkpoint (I don't know if there's any other way to save). Let's say then that I restore room A: does this mean that rooms B and C will have to be re-conquered? In other word does restore only restore that particular room or does it restore the game at large?
thanks for your help

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11-22-2003 at 04:52 PM
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zex20913
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Hmm....I think the way it works is that you can replay any room that you would like to. If you do go back to A, and then beat it, you can go back to the restore screen and click on C to get there. If you need to beat A, but you've already done B and C, you shouldn't restore to it.

Hope that helps.

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11-22-2003 at 05:08 PM
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eytanz
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It's a lot more complicated than that. There are three ways to save the game state -

A - Stepping on a checkpoint
B - Conquering the room, and leaving it
C - Leaving a room that's not conquered.

There are a lot of combinations as to what exactly may happen when you restore to a room, based on the order you did things; it can also be that different checkpoints in the same room will lead to different other rooms being unconquered.

Basically, it's far easier to play around with it and get the feel for it, than to try to explain it on the forum; the game warns you about restoring saves that will revert to an earlier gamestate.

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11-22-2003 at 06:18 PM
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Oneiromancer
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The overall game state is always saved. If you get to room C, you can restore back to a previous room or even a previous level and you can always come back to room C. However, what you cannot do is restore to room A, go and beat room Z, and then restore to room C and have room Z count as beaten. This is what the warning message is trying to tell you, I believe. So if there is a level where it is possible to skip a room and not be able to come back to it (which is true for level 8, if you don't read the scrolls carefully) you would have to restore to a previous point where you can access the room and then play the other rooms over again.

In practice, the most common reason to restore for me is when I am in a room with multiple checkpoints, and I want to restore to a specific one. Or, of course, if I am replaying a room to give hints to somebody or just for my own amusement.

If you start playing holds that other people have made, if you play a few levels and then they release a new version of the hold, the only things that are saved are the entrance rooms of each level you reached, I think. It is possible that if no changes were made to a level at all, that you won't lose your progress, but I don't remember for sure. Just something to keep in mind, both for the playtester and for the author who wants people to playtest their hold.

Game on,

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11-22-2003 at 06:27 PM
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