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Caravel Forum : DROD Boards : Architecture : New Hold: Katon's Keep
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bandit1200
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icon Re: New Hold: Katon's Keep (0)  
Stuwy wrote:
there should be mimic potions on each of 2 paths, it should be possible...
there aren't any mimics on either of the versions I tried
11-29-2003 at 07:41 AM
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bandit1200
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icon Re: New Hold: Katon's Keep (0)  
Anyone have any idea why these mimics aren't showing up? I hate to leave a level unfinished, but it looks like I will have to.
12-02-2003 at 05:58 AM
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bandit1200
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icon Re: New Hold: Katon's Keep (0)  
ok, you don't care?
12-26-2003 at 09:03 PM
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Stuwy
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icon Re: New Hold: Katon's Keep (0)  
whoah!!! major bumpage there..

sadly, Katons keep will remain as it is because I have lost interest in it. But around 1.7 I will touch it up and fix it.. along with it's sequel
12-28-2003 at 05:44 AM
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jjohn7418
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icon Re: New Hold: Katon's Keep (0)  
I just had the chance to play this one, pretty neat. I like the idea of having multiple stairs, and surprises at each staircase.

Jim

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"Know what I mean? Know what I mean? Nudge, nudge! Know what I mean? Say no more!" - Monty Python
12-28-2003 at 07:55 PM
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bandit1200
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icon Re: New Hold: Katon's Keep (0)  
sadly, Katons keep will remain as it is because I have lost interest in it. But around 1.7 I will touch it up and fix it.. along with it's sequel

No problem, though as it was two mimics that were missing, it makes me wary about playing your new hold. With the number of mimics involved, I'd never know if any were missing or not. :)
12-29-2003 at 11:57 AM
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Stuwy
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Oh trust me, theres more than enough :D
01-03-2004 at 11:59 PM
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