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Caravel Forum : DROD Boards : Architecture : Beethro's week off part 2 (Everybody working for the weekend)
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Bobpie
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File: Beethros week off part 2.hold (19.5 KB)
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icon Beethro's week off part 2 (0)  
It is time for the long unanticipated sequal to a prequal of a story of fairly big proportions.
took me awhile to make it, took me even longer to put it up due to World of Warcraft, Resident Evil 4, and other stuff.

Enjoy.
-----------
Any grammer errors, etc. PM me or post on here.

[Last edited by Bobpie at 08-22-2007 07:46 PM]
08-10-2007 at 01:44 AM
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Monkey
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icon Re: Beethro's week off part 2 (0)  
Tunnel mis-alignment in the second room.

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08-10-2007 at 04:05 AM
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Samuel
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icon Re: Beethro's week off part 2 (0)  
Would this be the kind of game that you have to play The Forbidden Fortress to sort of get the idea? :huh

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08-10-2007 at 08:37 AM
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Bobpie
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icon Re: Beethro's week off part 2 (0)  
Monkey wrote:
Tunnel mis-alignment in the second room.
on purpose.
edit: no it wasn't, i have fixed it with a edited hold.
Samuel wrote:
Would this be the kind of game that you have to play The Forbidden Fortress to sort of get the idea?
I have no idea what that is, but it is suggested you play Beethro's week off to get this.

[Last edited by Bobpie at 08-13-2007 03:09 PM]
08-10-2007 at 03:00 PM
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Jason
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icon Re: Beethro's week off part 2 (0)  
Bobpie wrote:
Monkey wrote:
Tunnel mis-alignment in the second room.
on purpose.

That's funny, it just makes the room impossible so no one can play past the second room! Well, that was a great hold.

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08-10-2007 at 03:18 PM
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Bobpie
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icon Re: Beethro's week off part 2 (0)  
My apologies, i misunderstude what tunnel you were talking about, i have replaced the hold with a corrected one.

Once again, sorry for the misunderstanding jason, monkey, and anyone else.
08-13-2007 at 03:08 PM
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