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Caravel Forum : DROD Boards : Architecture : My Second Hold (My Second Hold)
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Samuel
Level: Delver
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File: TSOSHTSOSHTDOTGSAHBL.hold (114.9 KB)
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License: Public Domain
icon My Second Hold (0)  
Well at first i had put out Dungeon Doom which didn't appeal to many but i didn't let that dampen my spirits, so now i have put out a compolation of games, hope you like them

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07-14-2007 at 07:28 AM
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Rheb
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Samuel wrote:
Well at first i had put out Dungeon Doom which didn't appeal to many but i didn't let that dampen my spirits, so now i have put out a compolation of games, hope you like them
Well, I'm glad you took my criticism good, and I'm also glad that it didn't dampen your spirits ;)
But this hold feels like a very quickly maid hold too. And I'm sure it would be good if you spent some more time with every room you makes. Maybe you should play through your holds to see which rooms you actually thinks are good yourself :)

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07-14-2007 at 02:08 PM
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MeckMeck GRE
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The stairs in the first level "Great Smitemaster" end the hold.
Sometimes room exits don't fit the room entrances they lead to.
Some dialogues repeat if you conquer and reenter a room.
The plot is presented way too "thin" (at some spots I don't know what the plot actually is).
There are a lot of pointless rooms.

"Shelwrests Dungeon" for example is just horrible.

Apart from that some rooms are fairly fun. Even some of the mostly trivial "stalwart battle rooms" contain a nice challenge. I would suggest to "thicken" the plot at some spots and fix all those minor bugs (and redo one or two rooms...). Then you would have a reasonable hold.

[Last edited by MeckMeck GRE at 07-14-2007 05:23 PM]
07-14-2007 at 02:19 PM
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