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Caravel Forum : DROD Boards : Architecture : King Patrick's Dungeon (100% JtRH hold!)
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tokyokid
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File: King Patricks Dungeon.hold (36.5 KB)
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icon King Patrick's Dungeon (+1)  
This is a long, 6 level hold I almost finished the week before TCB was released. But, it was abandoned, even though it was ready for release.

So that means, everythings possible, the stairs work, and etc... there's only a few secret rooms I didn't finish, and the secret level only has 3 rooms done...

If it's good, do you think I should release it? It is a good hold, worthy of a 6 or a 7 on the holds board, so check it out!

Each level is themed after 2 different monsters. And there's roughly 100 rooms or so.

Enjoy!

Tom.
07-06-2007 at 08:46 PM
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Jeff_Ray...
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icon Re: King Patrick's Dungeon (+1)  
Level One is nice! However, I find 1N a bit tedious. :/ And 2N2E can be done by going on the left side, because the fuse can be de-activated with the trapdoor.

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07-06-2007 at 10:03 PM
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Chaco
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icon Re: King Patrick's Dungeon (+1)  
Small problem: Twice North assumes the player knows what secret walls are. :)

Still playing through. I'll let you know if I find anything else bad.

EDIT:

Second Level: Twice South, Once East can be done without freeing the wubbas.

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[Last edited by Chaco at 07-06-2007 11:26 PM]
07-06-2007 at 10:20 PM
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tokyokid
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icon Re: King Patrick's Dungeon (0)  
Thanks for playing!

Jeff: Sorry that 2N is tedious, but I think it's a good room. And I know that you can beat 2N2E that way.

Chaco: The hold isn't really a tutorial, so I think the player should know what the walls are. 2S1E being completed without wubbas is news to me, but it is indeed possible.

Tom.
07-07-2007 at 02:52 PM
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