Edit: Name of game: Dungeons and DROD
Rules of my DROD game:
Every turn, all of your pieces may move 1 space, or they may wait.
If you are near an enemy, you may attack it, but that forfeits movement.
For every character that waits on your turn, you may choose to use an Item from your hand. When you do, you follow it's effect.
When you battle, you subtract the defence from your attack and do that much damage. Example: 7 attack monster attacks 3 defence monster. 4 damage dealt.
Description of physical elements within the game:
Monster: A card with attack, defence, and health that can attack. Color: Bronze
Item:A card that resides in your hand, and can be used to effect a monster, to increase stats, or to decrease stats. Color: Blue
Field Zone Card: A card that effects the field. Color: Green
Architecture Piece: A miniature card that resides on the board and is non-removable. Exception: Broken Walls, which can only be destroyed by a monster with a Sword item.
Edit: Effect: A card that effects a certain item, but lays outside the board. Color: Yellow
I used Vittro's basic layout of the character card, but changed it a little. Look!
Edit: Whole new template.
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lurking
[Last edited by Monkey at 07-19-2007 09:54 PM]