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vittro
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icon The Forgotten Nostalgia (0)  
Remember the old times, playing DROD : AE? Well, if yes, this contest is for you!

I will be the judge.

Rules :


You must crate a hold with minimum a puzzle room only with AE elements. You can use scripting only for speech. You can also use custom graphics, along they don't are part of the puzzle. Same thing for lights.

Judgement

Every PUZZLE room = +1 point
Every secret puzzle room with TCB elements = +1 point
Speech = +1 point
Custom Graphics = +1 point
Lights = +1 point
Puzzles difficulty = 0/10 = +X points ( X = difficulty )
Fun = 0/6 = +X points ( X = fun )
Bug, unintended solution = -5 points


And the most important rules :

1) All holds must be created with TCB 3.00 or 3.02, all the holds created with 3.02 must be converted to 3.00 thanks to Stefan's convertor.
1.5) MAXIMUM 6 puzzles!
2) Have fun!



PRIZES :

1st place = My legal DROD stuff collection + 4 mod points
2nd place = 2 mod points
3rd place = 1 mod point


Contest will end on : June, 2, 2007

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[Last edited by vittro at 05-23-2007 06:21 PM]
05-22-2007 at 03:17 PM
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Jatopian
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icon Re: The Forgotten Nostalgia (0)  
Er... how about we just use DROD:AE?

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05-22-2007 at 06:14 PM
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vittro
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icon Re: The Forgotten Nostalgia (0)  
Use drod AE for the puzzle, then import in tcb and add scripting + lights.

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05-22-2007 at 07:33 PM
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Neather2
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icon Re: The Forgotten Nostalgia (0)  
I will give a try.

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Nothing to say. I just play the game. And you, sir, should play it too.

Conspiracy, my new hold, has just been released.
05-23-2007 at 06:14 AM
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Kevin_P86
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icon Re: The Forgotten Nostalgia (0)  
So I could create a hold with 1,000 terrible puzzle rooms and that would be rated better than an amazing hold with 10 rooms? Is it just me or is something wrong with that?

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05-23-2007 at 07:43 AM
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NiroZ
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icon Re: The Forgotten Nostalgia (0)  
quote:
vittro wrote:
Judgement

Every puzzle room = +1 point
Every secret puzzle room with TCB elements = +1 point
Speech = +1 point
Custom Graphics = +1 point
Lights = +1 point
Puzzles difficulty = 0/10 = +X points ( X = difficulty )
Fun = 0/6 = +X points ( X = fun )
Bug, unintended solution = -5 points

Who is supposed to judge the entries? And how do you define these things? What, in your definition, is a puzzle room, difficulty, fun, a bug or unintended solution?

You might also want to use the[ localtime] tag's to be able to set an exact date.
Click here to view the secret text


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Instead of pouring in more
better stop while you can
making it sharper
won’t help it last longer

-Lao Tzu


[Last edited by NiroZ at 05-29-2007 09:58 AM]
05-23-2007 at 07:52 AM
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vittro
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icon Re: The Forgotten Nostalgia (0)  
For each puzzle +1 point, if the puzzle difficulty will be rated 6/10 additional 6 points, if the puzzle is boring no additional poits, but if it is fun 3/6 3 additional points.

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05-23-2007 at 12:27 PM
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NiroZ
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icon Re: The Forgotten Nostalgia (0)  
How do you quantify this, and who is the judge? You? The voters? A select panel?
Click here to view the secret text


____________________________
Instead of pouring in more
better stop while you can
making it sharper
won’t help it last longer

-Lao Tzu


[Last edited by NiroZ at 05-29-2007 09:57 AM]
05-23-2007 at 01:09 PM
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Neather2
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icon Re: The Forgotten Nostalgia (0)  
MM, really i need more time for my secret project. I will not play at contest that months. Sorry.

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Nothing to say. I just play the game. And you, sir, should play it too.

Conspiracy, my new hold, has just been released.
05-23-2007 at 03:21 PM
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vittro
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icon Re: The Forgotten Nostalgia (0)  
I'm the judge. Playing the sumbmission I will judge the difficulty, and the fun of the puzzle.

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05-23-2007 at 04:27 PM
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Kevin_P86
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icon Re: The Forgotten Nostalgia (0)  
quote:
vittro wrote:
For each puzzle +1 point, if the puzzle difficulty will be rated 6/10 additional 6 points, if the puzzle is boring no additional poits, but if it is fun 3/6 3 additional points.
Even still - an entry with 1,000 terrible puzzles will get you at least 1,000 points, wheras an entry with 10 puzzle rooms could get no more than 200 points.

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05-23-2007 at 05:47 PM
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vittro
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icon Re: The Forgotten Nostalgia (0)  
Hmm... Puzzle = Good room, not boring, not too easy, not a horde room, a REAL PUZZLE, that makes you think.

Terrible puzzle = HAY GUYZ I PUTTED AR OACH IN TEH ROOM NOW THAS RLY GOOD CAUZ BETRO KILL IT WIT SWORD!!!1!11 LOL I ALSO PUTTEAD ORBZ!

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05-23-2007 at 06:02 PM
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Tahnan
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icon Re: The Forgotten Nostalgia (0)  
Yeah, but you didn't say "+1 for every good puzzle room", you said "+1 for every puzzle room". If it's a question of whether a puzzle room is good or not, I'm somewhat disinclined to throw myself on the mercy of the judges on that particular point.
05-23-2007 at 06:04 PM
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