mrimer wrote:
zex20913 wrote:
I'm sure that some of the level 12 rooms take more than 327. i.e., L12 1S 1E. Or 1N 1E. Mandatory more than 327 moves I believe.
Yikes, I checked my imported demos from the first time I played these rooms in 1.5 and it says I took 1788 and 1211 moves (respectively) to solve these two rooms. So I'll have to believe you're right. Do we have a candidate for the longest room?
1401 for 1S1E & 1229 for 1N1E.
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×The initial part for each can't be made faster, it's just when the snakes are 'free' to hari kiri, how efficiently they do so. Each has only one place in which the snakes can be trapped, so in order to speed things up, they have to be tied in knots ASAP, then efficiently guided to their doom.
I've found a bunch of other rooms over the 300-odd (first is on the first level) One of my longest demos is for L21, 1W (1483) but I've not played that recently.
It'd be cool if someone with lots of spare time maintained a page with best times for each room. I got alot of kicks finding the very fastest solution for L14,1N1E, and then damn me I deleted the dats without exporting the player :~) Best with the current build so far is 226 - the best I achieved, as I remember, was 223.
There are lots of similar challenges on the tar levels, and certain of the roach queen levels (try to kill a roach every turn, advancing as quickly as possible) and a sprinkling elsewhere. Getting the best time for L22 1W is a huge challenge, and there are a bunch of L21 rooms which are tough to complete efficiently.