NiroZ wrote:
I don't get it. If a brained monster sees a mine as a obstacle, why would it step on it?
Because if anything that moves is within the 7x7 area around it, it explodes....
This actually seems WAY too scriptable. And I don't mean that as in making the request redundant, I mean I'm scared I'll see this in holds, even though I'm sure it won't get in as a new object. Actually, isn't there already a hold called Proximity Mines with this idea? (Haven't played it so I'm not sure)
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Now I will repeatedly apply the happy-face rule"