Action RPG DROD. Something like mix of Smash TV, rogelike and DROD (I could even make something like this, but first I'd have to finish my engine for my Metroid Recreation). And I don't mean DRODer.
A DROD game in pseudo realtime. Anyone Played TOME Net, and Online rogulike game? Well, there every specified amount of time everyone takes move. THen it should be something like that:
Let's say, that every second consists of 45 steps (FPS - I think such amount would be fitting). So every step is one fourtyfifth of a second, which in other words is 0.02222... of the second. So after every step, actions happen.
And every monster has its speed, like Roach has speed 10, so every 10 steps it moves. Or wubba has speed 50, so every 50 steps it moves. Player speed could oscilate somewhere around 6, with possibility of being slowed down, or speeded up. YOu could hit enemies by either Bashing them (Trying to move on the square they stand) cutting (Turning the sword on their square, or moving so the sword will enter their tile) stabbing (When your sword occupies enemy square, and you either try to bash on other enemy, or don't move - trying to bash the enemy where your sword lies would result in attack from over head, which deals bigger damage but is easier to avoid), and of course more ^^. The enemies would attack you in the same way, by either trying to "
bash"
you (monsters with claws would cut you, people with sword will only bash) or stabbing with their sword.
And N0 T3H PU553L5!!!!111. And rather some kind of arcade game, like roguelikes - no big story, no big quests, just walking around the dungeon, for thinkless fun.
That's it. I have another idea to realize in near future... Hmm, it will be third part in Kulkises Saga
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[Last edited by skell at 01-29-2012 08:24 PM : Going to the keep]