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Caravel Forum : DROD Boards : Holds : Meckmeck's World 2 (Explore, find and conquer!)
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7.4/10 (16 votes)
σ 0.86
Author Name:Daniel Blochinger
Submitted By:MeckMeck GRE
Hold Name:Meckmeck's World 2
Theme:Explore, find and conquer!
Author's Difficulty:
Number of Levels:12
Number of Rooms:92
Number of Monsters:1205
Version:DROD: Journey to Rooted Hold
High Scores:View High Scores
Hold Karma:1 (+1 / -0)
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File: Meckmecks World 2.hold (39.4 KB)
Downloaded 1559 times.
License: Other
From: Unspecified
icon Meckmeck's World 2  
Meckmeck's World 2
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Meckmeck's World 2 is a open non-linear hold where you can explore a huge area. There are 8 different dungeons scattered across this area. The difficulty of these dungeons is ranging from 1 up to 4 brains, so this hold is mainly for beginners. There are quite a few secret rooms and bonus levels to find and there is even a small story.

Contains about 50 puzzles....
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Special thanks goes to the testers:
Tokyokid,Vittro,Bdwing,Neather2
03-30-2007 at 06:53 PM
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Pinnacle
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icon Re: Meckmeck's World 2 (+1)  
There are a lot of trivial #1s in the overworld.
I have like 500 points that I shouldn't really have.

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03-30-2007 at 08:47 PM
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MeckMeck GRE
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icon Re: Meckmeck's World 2 (0)  
I'm going to mark these rooms as uninteresting when I find the time to do so.

[Last edited by MeckMeck GRE at 03-30-2007 08:48 PM]
03-30-2007 at 08:47 PM
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vittro
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icon Re: Meckmeck's World 2 (0)  
Meckmeck this hold is very good, I liked all of the puzzles. Good work!

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03-30-2007 at 09:24 PM
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tokyokid
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icon Re: Meckmeck's World 2 (-1)  
Holy crap! This hold and my hold, 'The Searing Wastes' have the same release time! :D
03-30-2007 at 10:06 PM
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Jatopian
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icon Re: Meckmeck's World 2 (0)  
tokyokid wrote:
Holy crap! This hold and my hold, 'The Searing Wastes' have the same release time! :D
...That happens sometimes. It's really not an excuse to steal Meckmeck's thunder.
I didn't mod you down, BTW.

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03-31-2007 at 03:30 AM
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Rabscuttle
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icon Re: Meckmeck's World 2 (0)  
tokyokid wrote:
Holy crap! This hold and my hold, 'The Searing Wastes' have the same release time! :D

That would be because an HA promoted them one after the other.
03-31-2007 at 03:39 AM
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MeckMeck GRE
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icon Re: Meckmeck's World 2 (+1)  
Yes, that's indeed funny. Two holds at a time. BTW, I just marked some rooms as unhighscoreable.

Edit: Marked another bunch of rooms.... now every trivial room should be unscoreable.

[Last edited by MeckMeck GRE at 03-31-2007 10:20 AM]
03-31-2007 at 09:41 AM
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Stephen4Louise
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icon Re: Meckmeck's World 2 (+1)  
Excellent hold MeckMeck. The bonus level was well worth the extra work to get to. I loved the tar and mud levels and Reed-Seeds lair was good too.

Keep up the good work.

Steve.
03-31-2007 at 10:45 AM
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J35uz r0x0r5
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icon Re: Meckmeck's World 2 (+1)  
Excellent Hold MeckMeck!

All the Levels are very well done ;)

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03-31-2007 at 10:55 AM
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tokyokid
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icon Re: Meckmeck's World 2 (+1)  
Well, there's no doubt about it, this is a great hold! I especially like the Cave of Boredom and Despair. Keep the great holds coming Meck Meck!

This hold got an 8 with 4.5 brains.

Edit: there is still one more 1-move room: Pit of Mud 1 South.

[Last edited by tokyokid at 03-31-2007 04:52 PM]
03-31-2007 at 03:53 PM
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jbluestein
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icon Re: Meckmeck's World 2 (+1)  
I enjoyed this hold. Quite a lot of good rooms, with some nice extra challenges thrown in. Some rooms could have used more (or any) checkpoints, but that's a minor complaint.

I give this hold a 7 with 4.5 brains.

Josh

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03-31-2007 at 05:46 PM
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Tahnan
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icon Re: Meckmeck's World 2 (0)  
Hey, you know what I just love in a hold? Unpredictable scripting, that's what I love. Like, say, Cave of Boredom 1S, where I'm sitting there going, "Why do I keep getting blown up when I try to walk past the guard?"

Also, why is World:2N1W marked unscorable?
04-01-2007 at 10:04 AM
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