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Caravel Forum : DROD Boards : Architecture : Twenty Minutes Distraction (Or: Slapping up a few widgets in a hold quickly)
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Banjooie
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icon Twenty Minutes Distraction (+2)  
Mostly, these are a few ideas I had, and since I know perfectly well if I try to incorporate them into a larger hold (or tower, yes, Tim, I still remember, and SOMEDAY.) they will probably vanish into the aether when my attention wanes again, here you are.

It is probably not a good idea to get the scrolls behind the black doors. It is of varying difficulty and I guarantee it really isn't worth it.

Edit: High-larious ending text added. More goblin text! Less infuriatingly simple trivial solution! More cowbell!

Edit: More cutscenes! Director's cut! Warp room! Voice acting! Custom floors! A green door in 1S!

Editededed: Download removed cause it's on the hold board. Woo!

[Last edited by Banjooie at 03-16-2007 12:31 AM]
03-13-2007 at 03:36 AM
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Ezlo
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icon Re: Twenty Minutes Distraction (0)  
That was GREAT! I'm serious here! You had a couple new ideas I had never seen before, and some that are really underused anyways. Plus the extra challenges to see those scrolls were really something! But you're right, the prize wasn't all that worth it.

I'd say that if you added a bit of text for the goblins the last two times you enter the room, and add some sort of ending text, and this hold should be uploaded!
03-13-2007 at 04:04 AM
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Banjooie
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icon Re: Twenty Minutes Distraction (0)  
Ezlo, you are going to tell me you saw 2S3W in the editor.

Right?
03-13-2007 at 04:13 AM
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Kevin_P86
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icon Re: Twenty Minutes Distraction (0)  
And, in case you were not aware, in 4S it is certainly possible to kill the lone rattlesnake first (i.e. it is not necessary to get it trapped in the arrows, if that was the intention).

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03-13-2007 at 04:19 AM
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Banjooie
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icon Re: Twenty Minutes Distraction (0)  
--Wait. If you're killing the rattlesnake first, exactly what are you doing about the roaches?

This IS interesting.
03-13-2007 at 04:20 AM
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Ezlo
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File: TarClear.demo (3.4 KB)
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icon Re: Twenty Minutes Distraction (+3)  
I don't lie. :D
03-13-2007 at 04:26 AM
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Kevin_P86
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File: TMD Hm 4S Victory.demo (1 KB)
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icon Re: Twenty Minutes Distraction (+3)  
<----- Something like this.

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03-13-2007 at 04:28 AM
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Banjooie
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icon Re: Twenty Minutes Distraction (+1)  
...

flurry of rank points, go!

Also, a force arrow because while that was TOTALLY INGENIOUS AND UNEXPECTED the entire point of the thing is to force you to turn the rattlesnake into your guard against the roaches.

Trivial'd. Also, hold not uploaded quite yet because I want to see what other ways you make me sob before I fix everything up in one go.


03-13-2007 at 04:39 AM
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Kevin_P86
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icon Re: Twenty Minutes Distraction (0)  
That was all I noticed in terms of unintended solutions.

By the way, I, unlike Ezlo, did NOT clear all the tar, I must admit. :)

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03-13-2007 at 04:42 AM
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Ezlo
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icon Re: Twenty Minutes Distraction (0)  
And I, unlike Kevin, did not spot that unintended solution. So we both are good at different things.

I can't find anything else, but I'm sure someone else will.
03-13-2007 at 04:45 AM
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Banjooie
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Well, after several rounds of toying about, I've learned less is more, and hypothetically fixed our little issue with clever manipulation to avoid rattlesnake manipulation.

Incidentally I am relatively certain this rattlesnake manipulation does not require any mods, as my skill with serpent movement is approximately nil.
03-13-2007 at 05:00 AM
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Someone Else
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icon Re: Twenty Minutes Distraction (0)  
Is the entrance supposed to be possible after killing the guard?
But I couldn't beat 1S.
03-14-2007 at 06:03 AM
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Banjooie
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icon Re: Twenty Minutes Distraction (0)  
You're not supposed to kill the guard. If you have found some fel shenanigans by which you can kill the guard, then kill the roaches, then I will need to be informed.

As for 1S, is it the slayer maneuvering you're having issues with? I seem to simply have some affinity for it and have this nasty tendency to assume that it is this simple affair because I am ignorant or something.

The main difficulties in that room are, I'd assume..

Click here to view the secret text


Then.

Click here to view the secret text

03-14-2007 at 07:26 AM
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Elfstone
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icon Re: Twenty Minutes Distraction (0)  
Ok, someone please put me out of my misery -
Click here to view the secret text


any hints?

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03-14-2007 at 05:14 PM
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Jason
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icon Re: Twenty Minutes Distraction (0)  
Click here to view the secret text


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[Last edited by Jason at 03-14-2007 05:53 PM]
03-14-2007 at 05:49 PM
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Elfstone
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Jason wrote:
You have to put your back to the guard's back and keep moving back and forth to swing the guard's sword.
Yes that's what I've been doing , but no matter where I angle round behind him I always end up dead. :(

If you want a demo I can give you one.

Yes please! :look

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03-14-2007 at 05:53 PM
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Jason
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File: JasonsTMD Hm The Entrance Victory.demo (736 bytes)
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icon Re: Twenty Minutes Distraction (+1)  
Here you are! :)

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03-14-2007 at 05:54 PM
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Elfstone
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Jason wrote:
Here you are! :)

Thank you! :thumbsup

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03-14-2007 at 05:56 PM
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Banjooie
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I'm glad at least somebody didn't find the awesometrick mcawesome, the entire reason the hold exists practically, to be utterly trivial.

I was going to cry. :(
03-14-2007 at 06:21 PM
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jbluestein
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Banjooie wrote:
I'm glad at least somebody didn't find the awesometrick mcawesome, the entire reason the hold exists practically, to be utterly trivial.

I was going to cry. :(

I didn't think it was trivial -- certainly my favorite room in the hold.

It's fairly easy once you figure out what you need to do, but it's still clever and cool.

Josh

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03-14-2007 at 06:26 PM
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golfrman
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File: TMD Hm The Entrance Victory.demo (703 bytes)
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icon Re: Twenty Minutes Distraction (0)  
Banjooie wrote:
You're not supposed to kill the guard. If you have found some fel shenanigans by which you can kill the guard, then kill the roaches, then I will need to be informed.

uhhh....

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03-15-2007 at 02:45 AM
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Banjooie
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Wh?!

Damnit.

I think I've fixed your clever trick, though.
03-15-2007 at 02:51 AM
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Ezlo
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File: TMD Hm 4S Another Way.demo (1.2 KB)
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icon Re: Twenty Minutes Distraction (0)  
There's also several different ways to finish Quarce South, I'm sure if I played around with it enough, I could get a demo of not using the force arrows at all.
03-15-2007 at 03:07 AM
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Banjooie
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icon Re: Twenty Minutes Distraction (0)  
I think as long as it requires the rattlesnake, I'm satisfied.
03-15-2007 at 07:23 AM
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