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Caravel Forum : DROD Boards : Architecture : Castle of mirrors 2 (beta) (I think its better)
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roach strangler
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File: Castle of mirrors 2 Beta.hold (24.2 KB)
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icon Castle of mirrors 2 (beta) (0)  
The story continues! :)
10-26-2006 at 12:18 AM
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tokyokid
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icon Re: Castle of mirrors 2 (beta) (0)  
Please make this one possible this time...and not impossible the second time. :)
10-26-2006 at 01:06 AM
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Rabscuttle
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icon Re: Castle of mirrors 2 (beta) (0)  
Have you fixed CoM 1 yet?
10-26-2006 at 02:02 AM
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Kevin_P86
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icon Re: Castle of mirrors 2 (beta) (0)  
Rabscuttle wrote:
Have you fixed CoM 1 yet?
Most definitely not. I just tried it today, and it's most certainly not possible to exit King Goblin's Territory : 2N1W from the North in order to continue.

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10-26-2006 at 02:04 AM
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bandit1200
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icon Re: Castle of mirrors 2 (beta) (0)  
There's a fair bit of not doing much in this hold.

Trail To Some Where (should be 'Somewhere') If you miss the secret and go through 1N2W, you can't return, forcing a restore.

Castle Of Mirrors Tower #2 roach attack. You can't return from 1S1W, and the stairs in that room end the hold. The holds list in JtRH tells me I've completed the hold 100%, yet I've not finished that level or seen the last two levels. That's probably normal, but it still seems odd. There's a couple more sets of stairs in this level that end the hold, though one of them is inaccessible.

Can I just say the 1W on the same level has to be one of the most monotonous rooms around? No? Well tough, 'cause I already did. :P

Oh yeah, that 1S1W could do with a checkpoint, even if it's only at the exit. (Mind you, it's my opinion that every room should have a checkpoint at the exit, but that's a different topic.)

I'm not sure yet how to go about 1E on the same level as I keep getting overwhelmed with roaches. Other than that, it's a pretty simple hold.

[Last edited by bandit1200 at 10-26-2006 10:00 AM]
10-26-2006 at 09:56 AM
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