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Caravel Forum : DROD Boards : Holds : Blue Rooms (Puzzles)
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8.4/10 (25 votes)
σ 1.72
Author Name:boyblue
Submitted By:BoyBlue
Hold Name:Blue Rooms
Theme:Puzzles
Author's Difficulty:
Number of Levels:3
Number of Rooms:46
Number of Monsters:615
Version:DROD: Journey to Rooted Hold
High Scores:View High Scores
Hold Karma:5 (+5 / -0)
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admin
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File: Blue Rooms.hold (15.7 KB)
Downloaded 1614 times.
License: Other
From: Unspecified
icon Blue Rooms  
This is a puzzle-oriented hold, with most rooms involving monster manipulation. It has three levels, with a total of about 35 rooms. Fairly difficult in places. No story.

JtRH v2.0.11 or higher is required.
07-22-2006 at 12:13 AM
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zex20913
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icon Re: Blue Rooms (0)  
This hold is currently making my head hurt. But I'm reaping the #1s, so it's okay.

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07-22-2006 at 02:51 AM
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Syntax
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icon Re: Blue Rooms (+1)  
Must admit zex, you're getting a hell of a lot harder to beat :)

Great hold so far... though I'm still hovering between the 1st and 2nd room trying to shave some moves off.

[Last edited by Syntax at 07-22-2006 02:55 AM]
07-22-2006 at 02:55 AM
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zex20913
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icon Re: Blue Rooms (0)  
:D

After observing you guys' demos (michthro, Rabscuttle, Syntax), is it any wonder?

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07-22-2006 at 04:00 AM
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Tahnan
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icon Re: Blue Rooms (0)  
So confused...why do the first two rooms of the prologue not have high scores?
07-22-2006 at 08:36 AM
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BoyBlue
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icon Re: Blue Rooms (0)  
I'm definitely going to have to update this hold, because the last major room -- L3:3S1W -- has an serious error that negates its whole point. I apologize to the at-least-two people who've solved it already.

07-23-2006 at 10:17 PM
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BoyBlue
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icon Re: Blue Rooms (0)  
quote:
Tahnan wrote:
...why do the first two rooms of the prologue not have high scores?

Because I marked them as not high-scorable. I assume those aren't the rooms Syntax was referring to.
07-23-2006 at 10:23 PM
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Syntax
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icon Re: Blue Rooms (0)  
quote:
BoyBlue wrote:
quote:
Tahnan wrote:
...why do the first two rooms of the prologue not have high scores?

Because I marked them as not high-scorable. I assume those aren't the rooms Syntax was referring to.

You're absolutely right... I was hovering between the 2 first scorable rooms.
07-23-2006 at 10:35 PM
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Remlin
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icon Re: Blue Rooms (+1)  
I'm liking this hold a lot. Or at least, the half of it I've been able to do so far. Very creative rooms!
07-25-2006 at 09:50 PM
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Syntax
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icon Re: Blue Rooms (0)  
Couldn't agree more :)

I tend to switch a lot between holds, especially after a hellish day a work when an easier hold is required, but yeah, I'm more than happy spending time on this one. I'll update once it's completed but so far it's an 8-8. This also a brilliant sequel to "Spare Rooms"...

Watch out larrymurk ;)

[Last edited by Syntax at 07-25-2006 09:56 PM]
07-25-2006 at 09:55 PM
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larrymurk
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quote:
Syntax wrote:
This also a brilliant sequel to "Spare Rooms"...

Watch out larrymurk ;)


Hey, I couldn't agree more. This is a great hold. I wish more people would make thoughtful, challenging puzzles like this! I'll comment more when I complete it. :smile
07-25-2006 at 10:22 PM
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larrymurk
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icon Re: Blue Rooms (0)  
Finally done!

Great job, great puzzles, great hold!!


I love this style of puzzles. The architect (kid blue) designs each room around a unique interesting concept. He generally makes the rooms very clean so you can concentrate on solving the puzzle instead of examining extra room contours or killing a hundred monsters first.

Some tough rooms. I thank the help gods on L2:4N3W and the L3:EXIT rooms. A fun hold to play and you'll come away with some new tricks up your sleeve for the effort.
08-04-2006 at 12:42 AM
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jbluestein
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icon Re: Blue Rooms (0)  
Just conquered this excellent and difficult hold. Great use of elements to create new puzzles (although I thank larrymurk's recent hold for teaching me a few things that made certain rooms here easier to solve.

At this point, though, the score is Secret Rooms: a lot, Me: zero

I've managed to find the secret rooms in the Prologue and Epilogue, but I can't even find the ones on the second level. I must be missing something really obvious, but I can't see it at all. Can anyone throw me a bone?

(This of course says nothing about actually solving any of these rooms -- I've had zero luck there as of yet.)

Josh


[EDIT: By the way, the hold gets a 9 and 8 brains from me.]
[Re-EDIT: Found 'em all. Just have to solve them now. Two down, three to go.]


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"Rings and knots of joy and grief, all interlaced and locking." --William Buck

[Last edited by jbluestein at 02-10-2007 09:33 PM]
02-10-2007 at 02:15 PM
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captainzakku
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icon Re: Blue Rooms (+1)  
And finally done. That was definitely a challenging hold, I don't really know where to start with the comments. There were so many different types of puzzles. Correct me if I'm wrong, but I think every type of game element, with the exception of the slayer, was used at least once. And used well! :thumbsup

[edit:I am wrong, make that slayers and spiders]

Some of my favorite rooms:
L1 Secret Room (6 mimics)
Click here to view the secret text

L2 Secret Room (the one with all the decoys)
Click here to view the secret text
There were a number of rooms that required tricky guard manipulation, which I thought gave the entire hold a neat theme.
Anyway, fun, challenging hold. Nice job.

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"A problem worthy of attack, proves its worth by fighting back." Paul Erdös

[Last edited by captainzakku at 03-27-2007 01:53 AM]
03-27-2007 at 01:52 AM
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Jatopian
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icon Re: Blue Rooms (0)  
quote:
captainzakku wrote:
And finally done. That was definitely a challenging hold, I don't really know where to start with the comments. There were so many different types of puzzles. Correct me if I'm wrong, but I think every type of game element, with the exception of the slayer, was used at least once. And used well! :thumbsup

[edit:I am wrong, make that slayers and spiders]
You mean there's Halph? :w00t

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03-27-2007 at 02:21 AM
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Neather2
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icon Re: Blue Rooms (+1)  
Amazing! Great hold! I give it 10 with 9 brains :)

Good job, BoyBlue! :thumbsup

-Neather2, Bye!

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05-17-2007 at 07:04 AM
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tima
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icon Re: Blue Rooms (+1)  
@Holdmaker: You, sir, are a genius. This hold is brilliant. I enjoyed every minute of it.
Rock on!
03-20-2008 at 11:39 AM
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