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Caravel Forum : DROD Boards : Bugs : Build 30 - Bug?: Green door doesn't open
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Mister
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File: BoredomMaze.hold (1.2 KB)
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icon Build 30 - Bug?: Green door doesn't open (0)  
If you kill all monsters of a room upon entering it, the room is marked green and conquered when exited, but green doors don't open.

This would be useful to create a monsterless room that requires solving a puzzle only once to exit the room.

I've attached a simple hold with this effect.

07-20-2003 at 11:07 PM
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zex20913
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icon Re: Build 30 - Bug?: Green door doesn't open (0)  
That's so neat...strange, but neat.

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07-21-2003 at 12:01 AM
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mrimer
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icon Re: Build 30 - Bug?: Green door doesn't open (0)  
Thanks for the slick hold to demonstrate the bug! Yeah, it is a bug (it checked for the room being free of monsters before getting rid of the monster you enter the room on), and it'll be fixed in build 31.

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07-21-2003 at 08:55 PM
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