Somebody brought this up already...
I think the reason this happens is because Beethro moves first, then mimics, then monsters (no clue in which order the monsters move, but I know goblins go before roaches.) If Beethro kills a mimic while it's on a trapdoor, I think the game thinks that nothing was there. Though this is counter-intuitive, it makes sense as it is programmed.
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First Delver! (I was the first non-tester/dev
to conquer TCB.)
d
/dy