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Caravel Forum : Caravel Boards : General : TSS weapon characteristics
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Arazu
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icon TSS weapon characteristics (+1)  
Apart from the difference in their kill/push/stun zones, each TSS weapon seems to have a somewhat unintuitive, unique ability only it is capable of:

- the stick is unaffected by oremites
- the caber protects you from bomb blasts
- the pickaxe can destroy briars and inert rock golems/constructs
- the dagger allows you to rotate quickly (EDIT: and to not drop trapdoors)

However, I couldn't find anything special about the spear. Did I miss something obvious? If not, it feels a bit like a wasted opportunity... Also, are there any other quirks to a weapon I might not have noticed?

[Last edited by Arazu at 06-24-2014 12:53 PM]
06-24-2014 at 10:55 AM
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hyperme
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icon Re: TSS weapon characteristics (+2)  
The spear is unspeakably evil. Why?

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06-24-2014 at 11:19 AM
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Zaratustra00
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icon Re: TSS weapon characteristics (+1)  
The dagger also

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06-24-2014 at 12:15 PM
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mrimer
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icon Re: TSS weapon characteristics (0)  
I dunno. These abilities seem pretty intuitive to me.

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06-24-2014 at 01:13 PM
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Arazu
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icon Re: TSS weapon characteristics (0)  
hyperme wrote:
The spear is unspeakably evil. Why?

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That's interesting... Shame on me for only testing the weapons' behavior on fluff/puff. ;)

Zaratustra00 wrote:
The dagger also

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I did notice this one, and this detail is crucial for making groups of monsters managable. (Unlike, say, fighting as a goblin in TCB.)

mrimer wrote:
I dunno. These abilities seem pretty intuitive to me.

Oh, I didn't mean it in a *negative* way. It's just, the weapons add a lot of depth to the game even without the special abilities, so one wouldn't necessarily think about them...



Thanks for the prompt replies, guys, it's really appreciated.
I'm one of those people who like horde management just as much as the more contemplative rooms, and the new weapons are a great way of expanding on that. (It's similar to when speed potions were introduced, and all those well-known enemies suddenly required new tactics.)

[Last edited by Arazu at 06-24-2014 02:01 PM]
06-24-2014 at 01:58 PM
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mrimer
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icon Re: TSS weapon characteristics (0)  
Okay, cool. I agree -- horde management rooms can be a lot of fun.

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06-24-2014 at 02:07 PM
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