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Caravel Forum : DROD Boards : Challenges : Journey to Rooted Hold : Eighteenth Level : 1 South, 2 West
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coppro
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File: JtRH Eighteenth Level 1S2W Victory.demo (6.3 KB)
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icon Journey to Rooted Hold : Eighteenth Level : 1 South, 2 West (+2)  
Beat the room without Halph ever moving from his square.

Click here to view the secret text


The demo is not optimized - it includes a lot of me trying to figure the thing out, having forgotten about Halph.
04-04-2009 at 01:23 AM
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JLE
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icon Re: Journey to Rooted Hold : Eighteenth Level : 1 South, 2 West (0)  
Erm... red... "in both cases"? How do you stop the SW tar growing beyond control while making it spawn and grow three times (and a fourth en route) to make the NW tar clearable?

As in, this seems crazy, but do you allow the mud to grow all the way over to the tar - and then spend all of a crazy amount of time and effort clearing it up again?

(I have a couple of mud babies trapped in the corner of the mud so I can always get into the mud mother's chamber.

But, more importantly, is there a *shorter* way of not using Halph?

[Last edited by JLE at 12-18-2019 06:46 PM]
12-18-2019 at 06:46 PM
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