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Topic Starter |
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Latest Post |
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2541 |
11-04-2020 at 03:08 PM by skell |
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 | [Game logic, Unspecified future release] In parallel with tarstuff switchers |
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4576 |
11-04-2020 at 03:00 PM by skell |
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2341 |
11-04-2020 at 01:47 PM by skell |
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 | [Game logic] |
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2213 |
11-04-2020 at 01:38 PM by skell |
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 | [Game logic, Unspecified future release] Not an anti power token |
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2223 |
11-04-2020 at 01:28 PM by skell |
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 | Because, really, why not? |
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2540 |
11-04-2020 at 08:56 AM by skell |
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 | [Interface] |
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2087 |
10-29-2020 at 04:50 PM by mrimer |
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 | and a sound effect? |
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1242 |
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1056 |
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 | [Interface, Unspecified future release] |
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1040 |
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2559 |
10-22-2020 at 02:10 AM by mrimer |
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1251 |
10-21-2020 at 09:26 PM by skell |
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2525 |
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 | For cleaning up people that it's not safe to attack |
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979 |
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1991 |
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 | Generalized "Get Natural Target" |
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12 |
3099 |
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 | Hopefully there's not already a thread for this... |
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1938 |
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 | make character behave like a token does |
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2311 |
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 | [Game logic, 5.2] |
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1325 |
10-20-2020 at 08:19 AM by skell |
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 | [Game logic, 5.2] |
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1299 |
10-19-2020 at 11:31 PM by Chaco |
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1090 |
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 | [Game logic, 5.2] because skell told me to do it |
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 | [Visual, 5.1.1 Beta 2020-11-12] |
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3177 |
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 | [Interface, 5.1.1 Beta 2020-11-12] Script UI improvements |
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3192 |
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 | [Game logic, 5.1.1 Beta 2020-11-12] |
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1587 |
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 | [Interface, 5.1.1 Beta 2020-11-12] |
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 | [Game logic] |
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1233 |
10-17-2020 at 10:55 PM by skell |