Let me explain how the "
modifying room"
system works:
In WQ you can't restore (From restore screen) from checkpoints. Only from the room entrance points or level start. So, when I modify a room, I change it only in the middle, not the borders. When restoring, the restore file will read the active hero, room coordinate and room entrance point. I'm free to modify It depending on these factors. When restoring, for example, I can't change the borders of the room, because you can have Jax in the middle of the ocean, or in the woods.
What about savegame compatibility? I don't really want to have to restart from level 1.
You won't need. Different Quest versions aren't compatible. But you can restore the game to auto convert the versions.
Hint: Finish the room you're playing and exit it before patching. This way you won't waste a single minute of progress.
I've stopped playing at level 14 - gaia river 5, 2d to last room before the exit. where I have to negotiate both bombs and lasers to drop all the trapdo^H^H^H^H^H^H^Hvolcanic rock. I don't even know if I can negotiate the bombs, but 99% of my attempts to try something which might negotiate the bombs ends with a laser hit.
Small hint:
Click here to view the secret text
× Use the tower to tower trip only when needed. try to avoid it. This room is not so hard as it may look.
[Last edited by googa at 04-03-2006 05:49 PM]