Syntax wrote:
The percevied issue I believe here, is that it takes longer to appear online as these scores are batch submitted, and need to wait for the spider to check them.
Oh, no, it's not that. I'm aware of the delay with batch uploads. The reason I avoid batch uploading is that I have this thing about uploading scores for rooms I hate. I prefer to only upload scores for rooms I'm prepared to replay in order to improve my score. For one reason and another, there are always a lot of demos I don't want to upload around (having to play them at least once, having imported from an old player file etc.), so I have to replay, or first delete all demos I don't want uploaded, which is a hassle.
Anyway, the main reason the unreliability of CaravelNet is annoying, is that it detracts from my enjoyment of the game. I want to be able to play a room, and move right on to the next one, safe in the knowledge that I can
rely on my score being uploaded. As it is, before I can move on, I wait for the "
n'th place"
message, which half the time doesn't appear. If it doesn't, I have to check whether the score did upload anyway. Half the time it didn't, and I have to request a new key, wait for it to actually arrive, feel my blood pressure rise with each passing second, paste it, wait for connection to take place, and then replay or get rid of unwanted demos.
So I sometimes tend to a little impatience, but I don't think reliability is a lot to ask for. Reliability should be, in fact, the number one priority for a service like CaravelNet. And remember that it is, after all, not free.
EDIT: Oh, and I'm not even talking about the times when I simply can't connect at all, such as shortly after the release of the recent SS holds (as I mentioned elsewhere, where it was ignored).
[Last edited by michthro at 03-17-2006 09:51 AM]